JP's Attack on Wild Crops - Wild Crops

Wild crops are growing throughout the valley
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38414-1760112094-1525966273.jpg

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38414-1760112094-956687259.jpg

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38414-1773504562-564407094.jpg

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Description

Attack on Wild Crops



Because nature is beautiful and we must all take care of it... Um, why are there no trees in Cindersap Forest?


  • This mod allows crops native to the game to grow in any valid location in the game, including those added by mods. 

 

  • Any location that does not have at least 50 cultivable tiles will be ignored by the mod (for example, the Bus Stop has 46, so crops will not appear there).

 

  • Every 2 days, in every valid location, crops, flowers, and forages will be generated, varying according to the season of the year. These will have the suffix “Wild,” will be worth less, and will have lower energy value.

 

  • A random number of plants between 0 and (12 for forages, 10 for flowers, and 8 for crops) is chosen, and they will be generated in each available location in groups of 2 or 3 plants separated from each other. The probability of a high number decreases as the days go by, and at the end of the month, a low number, including 0, is more likely. 

 

  • You can enable or disable the generation of plants in your current location and only in that location with the following commands (entered in the smapi command console):
  1. "wildcrop_enable" or "wildcrop_disable"
  2. "aowc_e"or "aowc_d" (Short version)

Write without quotation marks.

  • Any plants that are not collected will be removed the following day, but will still count towards the generation limits. 



Plants that are generated (All types are generated at each location):

  • Spring: Parsnip (65%), Potato(10%), Carrot(25%), Tulip(75%), Blue Jazz(25%), Spring Onion(100%).

 

  • Summer: Radish(30%), Wheat(60%), Sunflower(10%), Summer Spangle(80%), Poppy(20%), Ginger(100%).

 

  • Fall: Beet(50%), Pumpkin(2%), Bok Choy(48%), Fairy Rose(100%).

 

  • Winter: Powder Melon(100%). 



There are three limits for each type of plant (Forage, Crop, Flower):

  • Daily: This is the daily limit for each type of plant that can appear per location.

 

  • Monthly: This is the maximum number of each type of plant that can appear per month and per location (Example: If the limit is exceeded with Crops in location A, no more Crops will be generated in that location until the following month).



All limits are configurable. You can also set how often new plants can appear and choose which of the three types of plants can appear. 

That's it, GMCM is very necessary in this mod in order to configure the mod according to your preferences. You will find detailed information in each option. 

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The JP's Attack on Wild Crops - Wild Crops Team

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