DESCRIPTION: This adds a very large basement connecting all houses in the game. You can enter the Hideout from any house in the game by opening the hatch found on in your house.
FEATURES: - Library - Armory - Bedroom - Dungeon - Mining Cave - Exterior Exit/Entrance - Map Marker - Unique NPCs, Dialogues and Quests - Door Room (Includes 5 doors to every house in the game. Mage Quaters, Jarvaskr, Ragged Flaggon.) - Two Enchanting/Alchemy Labs - Woodcutter, Smithy, Craft Bench, Smelter, Skinning Rack, Workbench. - 80+ Weapon Racks - DragonPriest Mask holder - 12+ Weapon Plaques of Various types - 9+ Normal Mannequins (6 added in 0.3) - 20+ Storage holders (Many more added in 0.3.5) - Tons of area to decorate
LATEST VERSION: 0.9 - Dovahkiin's Recall Amulet Fixed (Still WIP.) - Added Last Bust for Priest Masks (WIP.) - Changed Nexus version to no BSA in hopes it plays nicer with NMM Remove your Masks from floating old Busts - Fixed Trainers - Map Marker from Retreat fixed - Girl Mannequins moved to Bedroom Closet, Replaced by Males Some hate the skin textured Female Mannequins, I don't blame them, Sorry - Removed Mini-Mannequins and Temp Room I did give time to remove your items, sorry if it wasn't enough - Added Many more Bookshelves - Added Door to Jorvaskr - few more small things
ARCHIVES:
0.9 - Dovahkiin's Recall Amulet Fixed (Still WIP.) - Added Last Bust for Priest Masks (WIP.) - Changed Nexus version to no BSA in hopes it plays nicer with NMM Remove your Masks from floating old Busts - Fixed Trainers - Map Marker from Retreat fixed - Girl Mannequins moved to Bedroom Closet, Replaced by Males Some hate the skin textured Female Mannequins, I don't blame them, Sorry - Removed Mini-Mannequins and Temp Room I did give time to remove your items, sorry if it wasn't enough - Added Many more Bookshelves - Added Door to Jorvaskr - few more small things
0.8.5 - Two new NPCs added Noctis and Velus. Trainers and Potential Followers. - Added temporary door to area with deleted objects - MOVED Mini-Mannequins to the new area behind the new door (Mini Man's will be deleted next patch.) - I moved Mini Mannequins in favor of all around better performance for Nav mesh and all Mannequins. I will add Mini-Mannequins when stable. - Added Larger Mannequins in place of Mini's - Put all Hideout Books in Chest in Library (performance. temporary) - Removed Candles around Enchanting Table (performance.) - Fixed Issue causing Walls to dissapear when jumping in throne room etc - Fixed a ton of errors popping up when opening Hideout in CK - Fixed Navigation mesh issues that were caused by 0.8. - Fixed Followers not following through Retreat entrance (back entrence) - Niac will wonder properly - Followers will follow much better inside hideout now - Shawn will wonder again - Fixed Issues with Bookshelves in Hallway + Added Bookstops - Urns in Cave shouldn't have 20k in them anymore - Added all Doomstones to Library - You "MAY," be able to move Spouses in now. (not tested.) - Shawn Mumbles less - Fixed more issues that I will remember later probably.
0.8 - Added some Female Mannequins - Removed Training Dummies - Added more Weapon Racks in Armory - Fixed conflict with Gallows Rock - Fixed conflict with Cragwall Slope - Fixed conflict with all MISC Sellers having 5000 Gold - Fixed conflict with all Chests in the game causing Dovahkiin Amulet to spawn in them - Fixed Shawn's Pathing - Fixed few issues being caused outside Hideout Cell - Reverted Door Locks back to Normal, require House Key before unlocked. Doors without Vanilla Locks are now MASTER Locks requiring lockpicking - Removed Box of Locks - Added Whiterun Banner - Added NPC Kane Magnus. One Handed Trainer - Added NPC Ozwyld Baxter. Speach Craft Trainer - Updated Book of Supporters Books Added: - Faith - Lament Vol 1 - Jasus - Khajit's Story Vol 1 - 3 - Dusty Journal
0.7.5 - Follower should follow into Hideout again - Another attempt at fixing Mannequins (if this doesn't work just throw a ring or anything on a Mannequin and they will never move.) - Fixed NPC Dialogues again - Moved Shrines down stairs again, opposite corner - Shawk and Niac no longer spawn in the closet some times. - Fixed some bookshelves sorting in reverse order (may need to reset your shelves for this to take effect.) - Merch and Criss now has 5000 gold - Added Krimson's Banners to Doors - Added Box of Locks with all Locks (this is an attempt to stop un wanted people coming into the hideout, some quests give NPCs house keys and allow them to enter your house, this hopefully remedies that.) - Updated Book of Supporters Books Added: Alchemy for Dummies Ashen Prophecy Anyas Justice Bane's Origin Cyrodil Champion Void Seren La The Greed Baxter
0.7.2 - Fixed Mannequins finally (I HOPE.) - Fixed Invisible walls - More Bookshelves in Library - Made house doors more obvious (Will do more later.) - Changed Lights (I know i know, you hate it.) - Moved Shrines upstairs in Library - Broke all Shawk's Dialogue
0.7: Steam Revision 8. - Optimized entire Hideout with Zone Markers and Portals. For those who decorate a lot you should notice a performance increase. - Added the Hideout Caverns - Added Mines to Caverns - Added Start of Gardens at start of Caverns (will finish this next update) - Added Quest to Niac, “Dovahkiin’s Amulet.” TESTING - Added NPC, “Niac” - Added Thieves Guild door going to Ragged Flaggon. - Modified Shawk to be more lively - Fixed Merch & Added Features (Misc Merchant) - Modified Criss to be more lively & Became merchant (Bartender) - Added Weapon + Shield Plaques - Fixed Shield Plaques - Returned the Chopping Block - Fixed Dungeon Stairs issue - Fixed Floating floor in Alchemy - Fixed Floating Stendarr Shrine - Fixed Always open Cabinet - 7 New books - Book of Supporters updated.
0.6.5: Steam Revision 7. - Snipped a few issues I created in the Skyrim world, also do a lot of general fixes and organizing of Hideout.ESM for better performance. - Fixed Rack in Breeze Home - Thalmar were a mistake, fixed that - Followers come in through Archemage door now - Added me again, with voice over. I act as a guide to Hideout. I stay in the Door room. (quests soon) - Moved rack that was causing upside down weapons - Fixed Shield Plaques - Added Shrine of Arkay and Nocturnal
0.6: Steam Revision 6. - Added Bunch of stuff to Dungeons - Removed Me and Krimson they had enough torture for now - Moved the Racks from the Table, scattered them around. Some people really hated them on Table - Added Merch in Doorroom - Added door to archemage - Changed Throne - Fixed some issues
0.5.5: Steam Revision 5. - Did a ton of different things to try to get Mannequins to act right with Navigation Mesh. We will see.. They are acting right for me at least. Throw me Feedback on Fusromod.com or anywhere you see me. - Added 40+ Weapon Racks - Expanded Crafting Room - Bookshelves Above Display cases in hallway - Bookshelf in Encahanting Room behind library - 2 More Bookshelves in Library - Nav mesh support for back door (to retreat) - Decorated a bit more in Bar - Book of Supporters Edit (Thanks Guys/Girls.) - I will be adding all Stories I have gotten lately later today (thursday.)
0.5.3: - Lighting issues fixed in Crafting room - Tried a few fixes to get Mannequins working right - Added some NPCs to liven the place up - Moved tons around - Remodeled Bedroom a bit - Added some clutter to Bar - Next update will have much more, just wanted to get this out.
0.5.1 - Navigation Mesh Added - Follower Support
0.4.2 - Display Cases script fixed to allow Dagger placement - Dragon-Priest Mask holders now in Museum - Added more Dagger display cases - Doors no longer have blue background - Changed Angle of Crafting Chest - Added Real Warroom Map with Flags - Fixed Lighting issue with breezehome door - Updated Book of Supporters - Added Books: *Apollo and Daphni *Dragon Prophecies *Fimion Chapt 3 *Mead *Nightfall in a Strange Land *Thalmor's Plan *The Comming of Zanzu'un *The Greatest Adventure of Torian Kel *The Story of a Khajitt
0.4.1 - Adds exterior entrance to Skyrim - Travel point in Skyrim
0.4 - Added The Dungeon - Added Dragon-Priest Mask holder to Dungeon, 90% working. - Added more shelving to Storage/Closet - 3 Mini Mannequins - Many new amazing stories - Some lighting
0.3.9 - Added Kitchen/Bar (decorated 70%) - Added Closet in Bedroom (only walls atm) - Added Training area to Armory - Modified Lighting Template & Interior Lighting Cell to look much more natural. It will be much better for a lot of you now. - Removed the, "Fog.." - Moved/Removed/Fixed Lighting in Library - Added 9 Shield Plaques to Armory - Added Ownership to bedroom bed for Higher rested bonus. - Blocked off part of Door room for Construction - Moved chopping block to Storage - Added Two Mannequins too War Room - Added Two Open chests to War Room to throw your treasures in - Removed top floor of library Bookshelves, replaced with tables, soon to be museum. Library will get more Bookshelves in Study at end of hall (W.I.P) - Added entryway to the Dungeon, nothing there yet. - Added Cooking Pot to Kitchen/Bar - Added Storage to Kitchen/Bar - More fixes I can't remember
0.3.8 "Library" - Fixed the four weapon racks in Armory that were coded wrong - Added Four working bookshelves, one library hallway is done. - Moved and Added some Shrines - Removed Candle in Safe - Some other fixes I was to drunk to remember fixing
0.3.7 "The Armory" - 28 More Weapon Racks - Alchemy/Ench tables added in Crafting room for quick access - Added 6 Pouches near Both Alchemy/Ench Labs, named properly. - More Storage - Table Added to Armory - Storage Chests moved - Storage Barrels moved - 2 Player made Books added to Library "Epic Adventure of Haley Golden-Knight" and "Fimion the Wood Elf." - Supporters added to Book of Supporters
0.3.6
"The War Room" - 14 More Weapon Racks - 1 new Shield Plaque - 1 Chest 1 Strongbox added to Alchemy Room - 1 Chest added to Door Room - 1 Book "The Story of Synica," added to Library - Added Throne and more candles to War Room - Few other things you may or may not notice
0.3.5
- Added Bedroom with Storage etc etc
- Modified and added new Armory room
- Modified War Room to expand it
- Two More Bookshelves Scripted.
- Added Alchemy Room to Library
- Added Enchanting Room to Library
- Added Storage/Mannequin to Alchemy/Enchanting room.
- Two New Books added to Library "Biography of Keld Ebon-Arm" & "The Story of DanniOwl's Quest"
- Added Book of Supporters with All Supporters
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Added some Lighting
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Moved Satchels to Storage DONT USE IT, Remove your items
- Moved ALL mannequins to Armory
- Moved Shield Racks
- Moved Enchanting and Alchemy Tables too Library
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Entrance to Crafting area Moved
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Fixed the Bottom shelf on the first Bookshelf.
- Fixed angle of Books in some cases
- Fixed Disappearing books in some cases read below
- 270" Weapon Racks in War room moved
- Fixed Bug causing weapons to spawn upside down on Weapon Racks.
- Fixed Blacking light
- Fixed Tons of Other Lighting, Brighter
- Fixed Issue with Shield Racks
- Fixed Activation Trigger for Mannequins
- Deleted Satchels
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Help! I had to disable the mod to see if it was a mod that was messing up my game, so I disabled and found out it wasnt your mod so I enabled it again and now I have lost everything that I was storing in the hideout! Please tell me how ti get all that back. Had i known that I would've lost it all, I wouldve removed it. Please, do u have any solutions that can help me get my stuff back?
In reply to cinthiamac:
Everything is stored in your save file to the Unique IDs of the Mannequins/Chests in Hideout. Usually all you need to do is revert to an older save file, maybe you saved over it after the Hideout wasn't installed? Like a Quicksave? If you load a savefile that has changes it will give you that message saying that this file was last loaded with mods etc etc.. If you get that message then you are loading a savefile that has mods attached to it, once you load that, then save, you will lose everything. So you gotta revert to a older savefile with those mods attached to it. Usually the savefile will have a (M) beside it I think.
One thing maybe is this is such an old file (2012..) so I have to just check what I had going on back then, I updated it back in 2018 and fixed a lot of mistakes I made.
I wouldn't worry too much though, as long as you have an old save that you know has your items stored inside the Hideout, I should be able to help get your items back.
Horrible,at least for me if anyone can help me i will be thankful to you with my whole life. Basically what happend is I downloaded my mod and played the game normaly, after every adventure i stored the unique armour, weapons,etc. Later my pc kinda broke so I had to uninstall everything, when i came back I reinstalled all the mods went into the hideout all items gone. I had more than 150 hours on that save,this mod is horrible it litteraly made my depresive, ALL OF MY UNIQUE STUFF,MEMORIES FROM THE ADVENTURES GONE JUST BECAUSE OF THIS MOD. i want to die
In reply to Forge_User_41838174:
Everything is stored in your save file to the Unique IDs of the Mannequins/Chests in Hideout. Usually all you need to do is revert to an older save file, maybe you saved over it after the Hideout wasn't installed? Like a Quicksave? If you load a savefile that has changes it will give you that message saying that this file was last loaded with mods etc etc.. If you get that message then you are loading a savefile that has mods attached to it, once you load that, then save, you will lose everything. So you gotta revert to a older savefile with those mods attached to it. Usually the savefile will have a (M) beside it I think.
But I don't change the Unique IDs of storage IDs so you should be able just revert to an old save that has the items stored to those Unique IDs.
This is a really old version of Hideout I noticed, I updated it back in 2018 so I'll update this one today or tomorrow.
dose this work for xbox 360 whats the best mod you can get for skyrim
is this website for all consoles????
VERY WELL MADE , I WOULD SAY YOUR THE KING OF SKYRIM AT MODING .XD , IF ONLY SOME WEAPONS AND ARMOR WERE AT THE HIDEOUT
are theser mods just for pc right?
I installed it, and the trap door is locked? How/Where do I find the key?
how do i downloads this mod
Still getting CTD when entering Breezehome. Tried de-activating, entering Breezehome and saving, and re-activating; crashes.
Is there a Curse version of this fix? I don't want to pay for Nexus.
If you are having issues with Skyrim crashing when you enter Breezehome with this mod enabled then go load this mod as well and make sure it loads last. If got me working.
http://www.nexusmods.com/skyrim/mods/27053/?
epic mod :)
The Game closes due to incompatibility issues with hearthfire DLC the game closes unexpectedly please fix since I want to test the mod cause it looks usefull
I don't know if anyone has mentioned this yet, but I consistently have books disappear from my library shelves. It happens at random and it's not always every book on the shelf. It happens when I go to activate the shelf and there will be books visible on the shelf but they disappear after I exit the menu; they are neither in my inventory nor invisibly on the shelf. I am using Steam for your mod. This is my favorite mod and I would love if somehow this could be fixed. Thank you so much!
Does this work for Xbox 360 or no?
I can't install this at all.. any suggestions? I have steam.. thank you