SURVIVE! 1.8.2.zip
What's new
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Introducing Wasteland Jockies!
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Once you fix the Communications Tower, you’ll hear new broadcasts over the waves.
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You’ll hear either Dustwave, a post-apocalyptic radio jockey, Brother Static, a raving mad pastor, or a defunct Civil Notices broadcast (Municipal Alert Channel). These will trigger randomly in the form of notification.
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You can choose to opt out of The Last Broadcast notifications if you’d prefer not to have them, by choosing ‘Mute Last Broadcast’ in the pie menu on your sim.
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There are plenty of new flavour notifications for these broadcasts so you’ll rarely hear them twice!
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New radio channel! Comes with several custom made tracks from pre-existing EA assets, from pre-apocalyptic news broadcasts to Brother Static’s rants and Dustwaves chatter! Requires https://lot51.cc/mods/custom-channel-injector
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Dustwave, Brother Static & the MAC follow a loose storyline to add some extra fun little bits of lore to the mod. Dustwave & Brother Static will also reference the other in-mod characters, Doc The Wasteland Medic, Longshot & Marsh the Trader.
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You can also hear their broadcasts from any in game radio.
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I’ve also added the option of your own sim becoming a wasteland jockey! They can work their way up the new Wasteland Jockey skill by broadcasting once a day, reading the new ‘Broadcasting for Dummies’ skill book which can be scavenged (or bought pre-apocalypse from bookshelves), or practicing your broadcasting on the radio device.
(Everything for Wasteland Jockies is available on the [LN] Radio Device which can be bought from B/B mode.) -
Pick your own Callsign and all notifications of your broadcasts will use it.
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As you work up the skill, you unlock the options to broadcast about different things, such as tips for survival and weather broadcasts which use the real in game weather forecast.
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Most exciting, once you reach level 5 you can write your own broadcasts! And they have a 25% chance of popping up as a notification when you next enter another household in the save.
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New Perk - Wasteland DJ. Find the perk book ('Mic Check or Die Trying’) or buy from the rewards store, this perk skill reduces the cooldown time between broadcasts.
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New milestone notifications when checking days survived on 10, 25, 50 & 100 days.
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Cheats:
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survive.empty_streets toggle (Turns the empty streets on/off)
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Added ‘Summon Necros’ interaction to the survive cheats pie menu to summon Feral Necros to the lot.
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Bug Fixes
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Tuned down the chance of injury from scavenging/hunting
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Stopped washing in sink from autonomy completely, as it wouldn’t behave.
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Walkby sims & bills are now handled/prevented via cleaner python (less likely to break on updates)
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Phone calls & texts also handled/prevented via python now which means new EA ones don’t need to be patched out every time.
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Added ‘The Last Broadcast’ upon fixing comms tower
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Fixed an issue where rad puddles caused LE
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Sims should no longer want to go outside and play in rad puddles when rad storm is active
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Dramanodes are now also handled by python. This feature is still in testing, so please report if you get any festival notifications or things of that nature.
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Fixed the percentages of the chances to get injured when out scavving/hunting and chance of infection. (EA’s percentages are so complicated, jeez.)
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Fixed the thirst moodlet icons.
Compatibility with LuSimLaStars’ Post-Apocalyptic Cooking & Scavenging Mod
SURVIVE! is now fully compatible with LuSimLaStar's Post-Apocalyptic Cooking & Scavenging Mod!
Thank you to LuSimLaStars for your patience with me & your hard work on getting our mods to play nicely!
Go give LSLS a follow on Patreon so you don't miss the update!
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SURVIVE’s older dirty water system will now default to LSLS’s newer one if you have that mod installed.
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All custom ingredients & foods/drinks added to Marsh the Food Trader.
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Doc the Wasteland Medic now carries LSLS’s Wasteland Remedy for Water Poisoning.
This mod has no additional files

