File Details
BearlyBearable_Hybrid.zip
- R
- Jul 8, 2026
- 116.73 KB
- 746
- 1.125.59
File Name
BearlyBearable_Hybrid.zip
Supported Versions
- 1.125.59
A small update which addresses a few bugs and adds some quality of life changes
- Moved the pie menu interactions into a single interaction which will open a menu
- Improves the logic of the needs displayed in the needs panel. It should be more responsive when switching between sims, should be more consistent in sorting needs, and it should no longer have a chance of showing invalid needs not meant to be visible.
- Added an option to display up to two long bar needs at once. Disabled by default.
- The setting "Neighborhood Aliens wear Human Outfits" has been renamed to "Non-Sixam Aliens wear human outfits - Affects baby aliens" to better reflect what it does
- Playable Alien babies should now copy their human outfits to their alien form when aging up if Non-Sixam Aliens wear human outfits is enabled.
- Randomly generated fairy townies should no longer have a chance to spawn in bald
- Using the copy outfit interaction to copy the sim's outfits to the mermaid form will no longer copy full body clothing
- Using the copy outfit interaction to copy the sim's outfits to the mermaid form will no longer cause the mermaid form to temporarily lose its tail (this was purely a visual glitch and the tail was still there)
- Occult child sims who age up into teenagers should now have more consistent hair among their forms rather than the game's default behavior of randomly generating hair
- Child Werewolves aging up into teens will now copy over their human outfits to their werewolf form
- Child Fairies aging up into teens will now copy over their human outfits to their fairy form
- Added Plantsim to the Add/Remove Occults interaction
- Added Skeleton (Jungle Adventure) to the Add/Remove Occults interaction. There are 3 different skeleton traits in the menu. Combine the Base trait with whichever trait has the visuals you prefer.