Zerg Assault

Team Survival based game. Survive for 30 minutes and defeat the endless horde of Zerglings.

File Details

Zerg Assault v0.29

  • R
  • Jun 4, 2010
  • 3.15 MB
  • 2.0K

File Name

Zerg_Assault_v0.29.SC2Map

Supported Versions

    v0.29

    -> Updated all units movement speed, now all slower.

    -> Added acceleration rate to all units.

    -> Added additional help display messages.

    -> All main units are now heroes, and earn 5/50 xp per Zergling kill.

    -> Added a new trigger which causes the northern base to be overrun at (aproximately) 2 minutes into gameplay.

    -> Added a new Terran base in the south, which will remain neutral until (aproximately) 2 minutes into gameplay.

    -> Modified supply values; all units no longer give nor take supply.

    -> Players will now auto-select their main unit after choosing.

    v0.28

    -> Fixed "-hard" mode trigger; now properly works in both south and north regions.

    -> Added a custom loading screen.

    -> Massive pathing edits, now more accessable.

    v0.27b

    -> Fixed "-hard" mode trigger; now properly displays that the player in question began hard mode.

    v0.27

    -> Hard mode now properly works.

    -> Zergling spawn triggers now turn off when a given player dies.

    -> Destroys all units belonging to the player when he/she loses his/her main unit.

    -> Alpha (Red) now only recieves one hellion (down from two, (in addition to the optional temporary-life Battlecruiser)) when he/she goes to his/her rescue region.

    -> New command, "-TL" to show all current team member locations.

    -> New command, "-Clear" to remove all text messages on the page at the current time (for all players).

    -> Added some new events.

    v0.26c

    -> Added game variables to enable multiplayer online games.

    v0.26b

    -> First ever release to the public.