
This screenshot was my first attempt at creating the chapter 02. It was very different from the current terrain design.

Just like the Shield Prism, this unit hasn't changed much from the beginning. :)

Another image for fixing the overview.

It didn't work, but I made another system just like it that is enabled in the demo version.

Actually the game time was dawn, but... :)

The screenshot of the Monarch with new abilities.

It was final.

Unlike the Rose Beams that we can see in the demo today, the Colossus once had "Icy Beams" that slowed down enemy units.

The first Drill Tank with the effects attached.

When it's standing still, it's just a Hellbat. BUT when it moves.... :O

The horror the Probes faced in the first chapter.... Adapted... Changed.....

It was my very first time dealing with game lightning.

Another experimental lightning that I made.

The very first...

Finally, it has changed into the one you can see in the demo version.

The first Obelisk.

Cooperation with your friends? You also need cooperation with your A.I. ally! :D

For absolutely no reason, the unit's name became Sentry instead of High Templar.

The Zerg A.I. will now expand over time.

Adapt.... To your needs...

The very first movement effect that I created.

The passive ability kept changing.

In the demo, you need cooperation!

It could attack multiple units at the same time, and it can do the same now.

A Colossus gets to use the weapon of the Void Ray?

The Zerg A.I. will now use Defilers to protect friendly units.

The model was discarded due to minor attachment errors.

Early Terran and Zerg had a similar kind of construction ability.

From the start, it looked like that. A ball on blue fire.

Another image..... For the description...

First Swarm Host effect remained the same.

I had hard time making it roar every time it attacked... (There was a default, but got deleted to an unknown error at the beginning ;( )

One of the units without any... Almost no effects. ;(

It had too many bright effects.

It came from the skies.
Brought down the rain.
Brought down the blood.
Came down and became...
... A fallen Angel.

New characters! More story! :D

In the demo, I added fire to the Purifier when it got damaged heavily.

It wasn't that bad, but got slightly changed.

The Ultralisk caused tons of problems at the beginning.

Fixer image for the Overview.

This model was discarded IMMEDIATELY after the VERY FIRST TEST of the MODEL. :D

It works only when the game is tested offline.... ;(

It was already there.....

Beautiful.

Kass'r's weapons did change over time, but the overall ability of the weapon did not.

One of the earliest terrain designs.

Before the introduction, the game will tell the players about what happened in the ending of the previous chapter shortly.

In the Purifier mission, the A.I. will now use Defilers.

This is where the true introduction begins!

Another fixer image.

One of the very first screenshots of the oldest terrain demo.

Players VS the Purifier's Army.... (Demo Version)

One of the Mini-Bosses.

It's a Nydus Worm. Anyways, it's just another mission testing for the demo.

The first Douglas and a random Torrasque. This is going to be the loading screen in the full version.

The very earliest.... The very first.... The real very first.... The very real first.... ROCKY.

The early defensive matrix models. They worked perfectly.

This was extremely difficult at first since there were no "Actual" Computers.

Everything that touches the creep..... Will meet their death...

Image for fixing the overview section.

The story goes even deeper into the shadows...

Another lightning test. This was just too bright.

Beautiful.

The Zerg A.I. will now use Queens.

Image for the description.

Testing demo missions...

One of the many terrain experiments that I had.

This is the unsolvable error that I've been stuck with. Whenever I start the game with the testing mode, it just shows me this "Black Screen" that keeps going... Nothing happens. Even the triggers where I used the EVENT - MOUSE CLICKED doesn't work a...

The screenshot that is currently used to represent the demo version of the game.

New models have been applied.

Testing demo missions.

The Dragoon's model has been updated.

Finally discarded the old terrain, and resumed developing the official one.

This was final.

Another...

The tip for new players...

Testing the creep in the early days.... It was hard.

Yet another image..... For the overview.

The first time when Elancer got it's secondary weapon..... :D

Rocky got it's very first melee attacking effects. :)

Bring... Total... Destruction...

Testing screenshot of one of the earliest lightning used in the game.

Another image for the overview section...

The Protoss version.

Another image for the description section.

The cinematics are much longer, but they are skip'able when every player presses the ESC button.

I will be back.... With the full version... :)

The very first Shield Prism. Nothing much has changed about it's appearance.

Hmmmm...... I just made a pink StarCraft Ice cream.

Final image file for the overview section.

First of all, every single cinematics and dialogs will be replaced.
Secondly, every single missions will be replaced.
Finally, many units will go through changes.

Not much special effects... Except a ball. :)

Elancer was overjoyed. :D

It happens when the map is played online...

One of the first discarded units.

It's changed in the demo version.

Another image file for the overview & description page.

Another lightning Failure.

It's attacks were thickened in the demo version.

One of the screenshots of the earliest terrain demo.

NOW it's not bright.

Cooperation is very important...

Playing around with lights...

Early screenshots... But they haven't changed.

Well.... Aquash will try his very VERY best to keep himself a "FUNNY PERSON." However... I wonder how long he will be able to keep up...

The weapons of Colossus gradually changed over time.

Early testing screenshot of the Colossus.

1. Add things from Chapter 01 that applies to Chapter 02 without use of banks 2. Completely change Chapter 02's game-play when it comes to missions 3. Optimize the terrain for reduced lags

The screenshot of when the models actually worked for the first time.

It was really hard to tell the Tempest's team color.

It was already in there....

The first weapons.... They were the failures.

Hmmm... I think it's just too....

"Aaaaaaaaaaaaaargh!! NOOOOOOO!"
- hjfabre@naver.com

Still wasn't perfect in the demo.

Carrier, has arrived.

Testing screenshot of the new ability.

Congratulations, myself! :D

Terrain.... It was HARD to get it done ;( But I did...! :D

At the beginning, the Colossus was the first Tier 2 unit of the Protoss.

It's not just the Protoss A.I. that evolves.

It looked like.... That at the beginning. :D

Another image for the description page.

First time the Dark Templar got its effects, it got much 'COOLER.' :D

In the Purifier Mission, the A.I. will now use Lurkers to aid the players.

Beautiful. It was.

No more starting screens where texts notifying your "Earned" units has been earned got erased in 0.1 seconds!
You can now see them clearly before the introduction of the game.

I really liked this lightning. Too bad I couldn't apply it in the actual game due to gameplay problems... ;(

The first Rocky... Or is it...?

The very first Vulture.

The first Purifier.

I really miss these old lightning...

If you leave them alone for too long... Guess what happens. :)

The A.I. will now burrow it's drones when under attack by an enemy.

The Protoss A.I. will now make use of Corsairs.

Taste the wrath of the Noxious Creep!

"Whoa now that is something."
- Me, first time seeing this kind of lightning
Description
- STILL UNDER DEVELOPMENT*
The link to my Youtube channel
- You can check the development history and progress through the "Images" Section. -
.... The Viacre....
Visited the underworld....
Visited the dead world...
Visited the horror world...
Visit.... The world above...
Open... The path....
To the other world....
To open... The door.....
... To Another World....
You were weak before....
But you changed...
You overcame your weakness...
You went to the world above...
You are weak no more....
You can fight...
You can evolve....
You can change...
Adapt to your needs...
Use your skills....
Cooperate....
Continue the story....
I will be waiting.... For you.
Korean Website: http:cafe.naver.com/scsurvival
SC2Mapster Chapter 01: http:www.sc2mapster.com/maps/viacre-chapter-01-probes
The Viacre - Chapter 02 [Another World] Team
- 4Projects
- 10.4KDownloads

