Urban Special Forces (Default and Hero Modes)

Alternate Special Forces

File Details

Urban Special Forces Hero Mode v0.34

  • R
  • Aug 3, 2010
  • 3.43 MB
  • 514

File Name

Urban_Special_Forces_0.34_hero.SC2Map

Supported Versions

    v0.34

    • New Hero Mode, currently playable as a separate map solo. I'm uploading both to sc2mapster.com.
    • Units in an area stop spawning once you kill the boss building for that area.
    • Possibly other changes, a few things didn't get written down but most of the new stuff relates to the new mode.

    v0.33

    • Ghost base and upgraded energy regeneration increased.
    • Mineral gather rate and mineral node capacity increased.
    • Health regeneration from health upgrades applies to bunkers/photon cannons.
    • Mothership boss does large bonus damage to structures.
    • Various small bug fixes/balance changes.

    v0.29

    • Fixed bunker cost.
    • Adjusted easy difficulty.

    v0.28

    • Kill rewards increase with enemy difficulty.
    • More buildings made invulnerable until Boss for that area is killed.
    • Defeat condition added: No units and less than 500 minerals.
    • A couple typo fixes and bug fixes.

    v0.27

    • Fixed Temporary Detection hotkey (was the same as decloak)
    • Fixed EMP ability name.

    v0.26

    • Removed some test units I forgot in the last version.

    v0.25

    • Added a basic income sharing system (everyone except the killing player gets a bonus of 50% of the kill reward when an enemy unit is killed).

    v0.23

    • Reduced DT upgraded damage.

    Probably not balanced yet.