2.1
What's new
Fixed bugs:
- Units with acceleration (mostly flying) were loosing their momentum and therefore path distance during pause. Fixed by providing them additional movement (inertia movement) when pause starts.
- Visual representation of pause was too weak. Units were just standing still. Added slowmo effect.
New features:
- APM tracking and APM limit functionality. Mod settings have been ovehauled to revolve around idea of keeping fair (close) APM for all players.
This mod has no additional files

