StarCraft: ReelCraft

Wave-based survival game where your unit roster, mutators as well as the enemies you are up against are picked by a slotmachine

File Details

ReelCraft Mod Files v5.3.2

  • R
  • Dec 9, 2023
  • 120.09 MB
  • 32

File Name

ReelCraft Mod Files.zip

Supported Versions

    - The Whispers Of Doom, Evil Awoken and In Utter Darkness achievements now show up in the proper tab
    - The Evil Awoken and In Utter Darkness achievements are now unlockable
    - The Particle Cannon now uses a proper warpin model
    - The Orbital Deployment perk no longer applies the Tech Reactor perk's benefits
    - Spore Rays now properly use flyer pathing
    - Void Rifts will now always spawn Overseers as their detection source
    - Motherships now use unique warpin and placement models
    - Level 1 Combustion tooltip now correctly displays the armor reduction value
    - Mechanical Know-How now properly increases Hellion Ranger HP by 45 (rather than 50)
    - Replaced placeholder tooltip on the Gore Galore mutator ("The blood god thirsts? Let us indulge him!" -> "Any killed biological unit releases a truly ridiculous quantity of liquid. The blood god thirsts and we shall indulge him!")
    - Shards now spawn enemies almost instantly
    - Changed Incinerate damage profile from 3; 5; 8 to 2 (+1 versus light); 2 (+3 versus light); 5 (+3 versus light)
    - Shield Batteries will now automatically recharge Dark Pylons and Overcharged Nexi
    - The Stabilizer Medpack description will now correctly display that the upgrade enables the healing of mechanical units
    - Medics with Stabilizer Medpacks will now properly autocast their heal on mechanical units
    - Protoss air weapon upgrades are no longer applied twice to the Mothership Core
    - Shards are no longer invulnerable until spawning their garrison
    - Maximum Heat stack count reduced from 10 to 8
    - Fixed the dreaded bug that could cause the game to not progress in gamemodes 1 and 2
    - Void Shards will properly increase their max HP with every wave until wave 6
    - Artanis' Templar's Return achievement will now also be awarded upon warping in new units
    - Artanis' Just A Flesh Wound achievement can now be properly unlocked
    - Blaze's Rocketeer ability will now no longer knock back structures because no fun allowed apparently 😛
    - Spore Rays now use the correct plane for collision calculations (translates to "it move more gudd")
    - Heavy Siege Tanks now properly benefit from armor upgrades when in Siege Mode