StarCraft: ReelCraft

Wave-based survival game where your unit roster, mutators as well as the enemies you are up against are picked by a slotmachine

File Details

Wildfire (Map) v4.0

  • R
  • Jul 29, 2022
  • 1.08 MB
  • 50

File Name

ReelCraft - Wildfire.zip

Supported Versions

    • NEW MAP: Outmost Outpost
    • Added surrender button to the F10 menu
    • Implemented new hero selection menu
    • Updated all pregame UI panels (to be more in line with the new hero selector)
    • Increased the base downtime between enemy groups by ~10 seconds each
    • Difficulty modifiers now have a greater effect on the downtime between enemy groups
    • Implemented Escalation functionality
    • Difficulty now increases every wave past wave six in Endless Mode
    • Heroes no longer gain additional armor when ranking up
    • Removed all forms of "passive" xp gain -> xp is now only awarded by being within a radius of 15 of a dying enemy unit
    • Certain mutator effects will now only be triggered by units with a supply cost (no more trauma by exploding spider mine)
    • Void Rifts can no longer be teleported by mutators
    • New positive mutator added: "Remorse"
    • Terror mutator fear duration reduced from 10 seconds to 8 seconds
    • The Among Us mutator now spawns impostor workers rather than converting existing ones
    • The Among Us mutator will now always spawn exactly 3 impostors
    • Fixed an oversight that could cause enemies under the effect of the Sneaky Gits mutator to become permanently cloaked
    • Removed Liberators and Banshees from the Ground War wave
    • Added Hellbats to the Ground War wave
    • Reduced probability of Stank spawns
    • Reduced probability of Reaver spawns
    • Reduced probability of Void Ray spawns
    • Reavers can no longer be spawned from Void Rifts
    • Reduced probability of Siege Tank spawns
    • Wraith gas cost reduced from 150 to 50
    • Reverted the functionality of the Pulse Amplifier upgrade (now increases Wraith damage when moving only again)
    • Lowered Wraith Pulse Laser attack cooldown from 1.25 to 1
    • Blaze base armor increased from 2 to 6
    • Raynor base armor increased from 1 to 4
    • Nova base armor increased from 1 to 3
    • Mira base armor increased from 1 to 3
    • Added Raynor trait: "Call-In the Cavalry"
    • Added Blaze trait: "Stirring the Fire"
    • Combustion now removes all built up Heat
    • Combustion now damages and reduces armor based on Heat stacks
    • Combustion now requires a minimum of 1 Heat to be cast
    • Ghost Visor is now a trait (level 1 stats)
    • Added the Holo Decoy ability to Nova
    • Equipment abilities are now tied to the hotkey D when playing as Nova
    • Implemented Mira trait: "Recklessness"
    • The Deadeye debuff is now removed if the Mira that applied it dies
    • Lightning War perk now only grants +1.5 (down from +2) movement speed
    • Lightning War perk now also grants +10% attack speed
    • Added Fire On The Move to all three Hellion variants
    • Decreased Hellbat HP (both Mira and default versions) from 235 to 160
    • Increased Hellion HP (both Mira and default versions) from 90 to 120
    • Increased Vulture HP from 75 to 90
    • Increased Vulture cost from 75 to 100
    • Increased Replenish Spider Mine cost from 15 to 20
    • Lowered Vulture build time from 25 to 20
    • Lowered Hellion build time from 30 to 20
    • Lowered Hellion Ranger build time from 45 to 30
    • Fixed a bug that caused the Planetary Fortress to be unable to attack while researching
    • Fixed a bug that caused Hellion Rangers to be unbuildable in Micro Mode
    • Fixed a bug that could cause the Spot status bar to be hidden
    • Fixed Covert Banshee rank display
    • Revolution Overdrive VFX now only appear on Raynor
    • Units entering or exiting the Revolution Overdrive effect radius will now briefly flash blue or red respectively
    • Changed Combustion sound fx to a mix of fire and steam sounds
    • Changed Combustion death type from eviscerate to fire
    • Swapped Raynor's and Blaze's last played images out with the new ones created for the hero selector
    • Updated the icon for the Left 2 Die wave
    • Added the Fire on the Move button to all Battlecruiser variants
    • Changed Steady Targeting name back to Snipe
    • Tweaked Outpost mouseover description
    • Added several new loading screen tooltips
    • Tweaked credits panel because there's now too many of them for just one page
    • Expanded map selection popup
    • Updated Battle.net map preview screenshots
    • Added link to the ReelCraft Discord to the Battle.net info screen