Starcraft 2: The Crystal Shards Campaign

A custom campaign for Starcraft 2

File Details

The Crystal Shards - v2.0.3

  • R
  • Jan 22, 2024
  • 71.96 MB
  • 2.3K

File Name

SC2-TheCrystalShards-V2-0-3.zip

Supported Versions

    BALANCE CHANGES:
    • Units
       - Predator
          - Train time reduced to 35s (previously 40s)
       - Cyclone
          - Train time reduced to 40s (previously 45s)
          - Cost reduced to 125M | 100V (previously 150M | 150V)
    • Hero Tech Changes
       - Energy Nova now gives more energy to allied units
          - Level 1 - 35 Energy (previously 30)
          - Level 2 - 45 Energy (previously 35)
          - Level 3 - 55 Energy (previously 40)
          - Level 4 - 65 Energy (previously 45)
          - Level 5 - 75 Energy (previously 50)
    • Unit Tech Changes
       - Marauders Level 3 (Stun Grenade)
          - Stun no longer affects own units
       - Firebats Level 3 (Frostthrowers)
          - Now applies stacks of "Chill", each slowing the unit further. If enough stacks are applied, the unit now freezes permanently
       - SCV
          - Level 1 is now "+200% Damage" (previously "+2 Armor")
          - Level 2 is now "Double Repair Speed" (previously "+200% Damage")

    MISC:
    • Tech Lab upgrade positions re-organized

    BUG FIXES:
    • Gameplay
       - Fixed a bug where Weapon and Armor upgrades were not applying to Predators
       - Fixed a bug on Solli Mission 3 where sometimes one of the starting SCVs didn't begin gathering Vespene gas