Mech City

A 1v1 with high yeid at starting spot
<p>This is another control station</p>

This is another control station

<p>Bridge</p>

Bridge

<p>teleportation station</p>

teleportation station

<p>last control station</p>

last control station

<p>First screen shots of new map</p>

First screen shots of new map

<p>other teleportation station</p>

other teleportation station

<p>third screen shot of new map</p>

third screen shot of new map

<p>This is the second control station</p>

This is the second control station

<p>third control station</p>

third control station

<p>power plant</p>

power plant

<p>Docking bay</p>

Docking bay

<p>Exhaust station</p>

Exhaust station

<p>looking around</p>

looking around

<p>Another station</p>

Another station

<p>second screen shot of new map</p>

second screen shot of new map

<p>First view of new ui and view</p>

First view of new ui and view

<p>This is the city area</p>

This is the city area

<p>Base lcations and paths</p>

Base lcations and paths

Description

2v2v2v2 Capture the Data 3PS

By: MiketheSpike
Inspired by: Tigerija
Minimap by: .Talon

Far into the future the earth is covered in layers of structures built upon the ruins of past cities. Upon these installations you will be engaged in a war for Data. Your team must collect 10 Data units in order to achieve victory.

-This map uses an ASDF Movement control along with mouse-look and mouse clicks for firing.
-New Version released with smaller map and many changes including new music added (Forsaken Soundtrack: The Dead System, Condemned, Track 11)

The Mech City Team

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