It would take me at least 30 hours per scratch model. I've thought about making the Warcraft 2 models but I've decided that it is not something I want to invest time doing. It would be another thing if the Hive Workshop crew gave out the raw models that they have so that I'd only need to change the format. If you are really serious about the 30 models for your project, I can only suggest you start here https://cgcookie.com/learn-blender/ and learn yourself.
I'm waiting on someone to export the WC3:Reforged units into SC2 editor, but until that happens, if anyone can create classic War1/War2 models, that would be phenomenal. Needing these as priority, the rest can be fudged with existing low-res War3 models they have:
War1:
Cleric
Conjurer
Garona
Griselda
War2:
Townhall/Keep/Castle
Great Hall/Stronghold/Fortress
Elven Archer/Ranger (male version)
Orc Barracks (Your War1 Human Barracks should suffice for War2 as well)
Elven/Troll Lumber Mill
Human/Orc Blacksmith
Human/Orc Foundry
Human/Orc Oil Refinery
Human/Orc Oil Platform
Ogre Mound
Altar of Storms
Temple of the Damned
Orc Guard/Cannon Tower
Giant Turtle
Elven/Troll Destroyer
Obviously, I need everything and anything, lol, but I don't want to get greedy. I realize there is a WC3-Reforged mod trying to remake War2 also, but I found their mod to drift too much away from the classic gameplay, so I'm still interesting in doing mine in the SC2 engine where there is more flexibility
Yo - these War1 models are great! I'm actually working on a Warcraft 1 and 2 remake in the SC2 engine and would love to include these in. Any thoughts on adding even more? While I have all the "SD" war3 assets (hopefully will be getting the "HD" reforged versions soon), the more war1 and/or war2 version assets I have would be even better.
Hi mike, I saw the medivac-banshee or the Banshee for Alexander image on your images, but I couldn't find it in the files. It would be really great if I could get that model for my map. Thanks!
I'll be putting these into a MOD in B.net in a while that will be open to the public. Those will be updated more regularly and animations added as time goes on.
It would take me at least 30 hours per scratch model. I've thought about making the Warcraft 2 models but I've decided that it is not something I want to invest time doing. It would be another thing if the Hive Workshop crew gave out the raw models that they have so that I'd only need to change the format. If you are really serious about the 30 models for your project, I can only suggest you start here https://cgcookie.com/learn-blender/ and learn yourself.
Can I individually request every single one? :)
I'm waiting on someone to export the WC3:Reforged units into SC2 editor, but until that happens, if anyone can create classic War1/War2 models, that would be phenomenal. Needing these as priority, the rest can be fudged with existing low-res War3 models they have:
War1:
War2:
Obviously, I need everything and anything, lol, but I don't want to get greedy. I realize there is a WC3-Reforged mod trying to remake War2 also, but I found their mod to drift too much away from the classic gameplay, so I'm still interesting in doing mine in the SC2 engine where there is more flexibility
In reply to OmegaWeaponX:
I use the Heroes of the Storm castor for a conjurer. It looks pretty close.
I might do it by individual request but I work a full time job and have other hobbies.
Yo - these War1 models are great! I'm actually working on a Warcraft 1 and 2 remake in the SC2 engine and would love to include these in. Any thoughts on adding even more? While I have all the "SD" war3 assets (hopefully will be getting the "HD" reforged versions soon), the more war1 and/or war2 version assets I have would be even better.
Are you still actively adding more?
Hi mike, I saw the medivac-banshee or the Banshee for Alexander image on your images, but I couldn't find it in the files. It would be really great if I could get that model for my map. Thanks!
Thank you
you have nice art mike, nice job.
I'll be putting these into a MOD in B.net in a while that will be open to the public. Those will be updated more regularly and animations added as time goes on.
I might do something like that a long time from now but I'm working like 60 hours per week as a service tech and can't handle any stress ANY
Stables and Blacksmith look nice, but could definitely do with some optimization.
30 MB is simply too much for a single model.
Thanks
Nice work bro!
I'll be texturing several of my Warcraft Models now and possibly redoing the Town Hall and Blacksmith at some point.
I'll be releasing Creepy Robot soon.
Thanks Alley.
I have a newer version of the Sword that I'm waiting to upload. the current version has a texture defect on the wings and tail.
Can this serve you, are some old textures .
Thanks War
Mike nice job Im sure AlleyViper85 is happy to see you working on models.
KEEP UP THE GOOD WORK
Ah, it is good to see some WC1 love around here.