Defense of the 4 Ancient Kingdoms

4 Kingdom Defense of the Ancients

File Details

4 Kingdom Defense of the Ancients 1.11

  • R
  • Sep 30, 2010
  • 5.91 MB
  • 833

File Name

Defense_of_the_Ancients_4_kingdoms1.11.SC2Map

Supported Versions

    • -Ultralisk hero implemented
    • -Heroes are now spawned with their proper glow effects
    • -Greater Shield and Health potions implemented
    • -Rejuvination Potion implemented
    • -Point defense drone will now attack enemy units
    • -Point defense drone has reduced attack priority (and is now less likely to be attacked)
    • -Items now have ground collision properties when dropped
    • -Drones and probes will no longer cease hostilities if hit by a snare/stun/fear/pushback/pull effect
    • -Issue was fixed with team 2 victory 2v2v2v2 triggers (in particular, the trigger that involved killing protoss team last)
    • -Roach burrow now resets the roaches shields to 0. Cooldown reduced

    Ultralisk Hero

    • -The Ultralisk is a strength based hero that uses brute force to overcome their enemy
    • -Paralizng Acid Spray damages units all around the Ultralisk, stunning for 1 second.
    • -Ram is a single target ability that costs health, dealing significant single target damage
    • -Mark of the Warbringer grants all nearby friendly units 15% life and shield stealing for 1 minute
    • -Regenerative Shell regenerates life and shields equal to damage taken for 12 seconds. 1 minute cooldown
    • -Burrow instantly hides the Ultralisk, but the Ultralisk is reset to 40% life 0% shields
    • -Cleave is a passive ability that causes your attacks to hit each nearby target for 16% weapon damage
    • -Enfeeble is an upgrade that causes your Ram to apply a debuff that increases targets chance to receive a crushing blow (150% damage) by 15% per application. Stacks up to 3 times.
    • -Sweeping Strikes doubles damage done by your Cleave passive.
    • -Ironguard Faceplate increases damage done by Ram by 25%.