Defense of the 4 Ancient Kingdoms

4 Kingdom Defense of the Ancients

File Details

4 Kingdom Defense of the Ancients 1.1

  • R
  • Sep 25, 2010
  • 5.86 MB
  • 647

File Name

Defense_of_the_Ancients_4_kingdoms1.102.SC2Map

Supported Versions

    • -Inventory system has been implemented
    • -The inventory system works on a different currency type than upgrades or stat points. Visit the Armory marked by the big sign in your base.
    • -Multiple armors do not stack. You will only benefit from the strongest armor in your inventory
    • -Medium armor increases life/shields by 60 and life/shield armor by 1
    • -Heavy armor increases life/shields by 100 and life/shield armor by 2
    • -Plate armor increases life/shields by 146 and life/shield armor by 3
    • -Ancient Talisman increases movement speed by 0.5, accessory class item
    • -Several consumable item types
    • -Force Field Generator, creates a force field at a target location, blocking passage to all units for 20seconds, 5 charges.
    • -Holographic Bunker, creates a holographic bunker that your hero can hide inside.
    • -Point Defense Drone, creates a point defense drone reducing ranged damage taken by nearby friendly units
    • -Zerg Egg, geneticly pre-encoded to mutate into a Spine Crawler for its owner.
    • -Shield potion, restores 275 shields on use, 3 second cooldown, 5 charges
    • -Life potion, restores 250 Life on use, 3 second cooldown, 5 charges
    • -Energy potion, restores 200 energy on use.
    • -Sentry potion, grants the user stealth detection for 1 minute, 5 charges

    High Templar

    • -Psionic storm and Vortex no longer destroy invulnerable targets