File Details
Defense of the Ancients 4 Kingdoms
- R
- Sep 4, 2010
- 1.47 MB
- 813
File Name
Defense_of_the_Ancients_4_kingdoms0.96.SC2Map
Supported Versions
- -nerfed amount of mobs sent to middle (to make outer combat zones equally pheasable for levelling)
- -increased exp awarded by several waves
- -there are now 37 waves!
- -you can now zoom in/out on your hero by holding left click +mouse scroll up/down
- -there is now a refocus camera button for debugging interface issues and returning to your hero.
- -less mobs per wave. Sessions were getting too long, over an hour :/
- -General increase of the waves hp/experience awarded.
- -reduced the amount of mobs in questing zones by 40ish%. Questing players had too much of an advantage over casual DOTA players
- -Several passives have been clarified (and given a tooltip), Reapers passive hits 3 targets, archon and high templar's passive causes splash damage on normal attacks
- -rebalanced the pathing of all base entrances to provide an equally constricting 'bottleneck' entrance for each base
- -several UI features such as a notification whenever someone clears a quest zone
- -it will now correctly inform all players when the world bosses unlock
- -the world bosses will teleport you to your graveyard if approached before they are unlocked.
- -adjusted collision size and health bar size of over 20 units
- -minor hero rebalancing. yep
- -Wait for the battle to start before killing anything or causing any experience gain. if you gain a level before your attributes dialogue gets to load, you won't get to spend your points for that level.
- -if you spend stat points too fast, you can sometimes get 4pts in one level. a point is deducted off your next level when this occurs
- -check that your WASD moves your hero in multiplayer games. There is a bug where a hero won't properly get assigned to a player and won't get resurrected. Hit the Refocus camera button until WASD is capable of moving your hero.