Cube Defense

Remake of the popular Cube TD from WC3

File Details

Cube Defense v0.4

  • B
  • Jun 10, 2010
  • 740.78 KB
  • 651

File Name

Cube_Defense_v04.SC2Map

Supported Versions

    v04:

    • Banished the Mothership for not being able to follow instructions, replaced with more agreeable type
    • Further attempts to make mobs not stand idle when faced with complex mazes. If this one doesn't do it, I'm fresh out of ideas and will need a screenshot or similar detailed information to go on

    v03:

    • Tried to fix the idle wave bug
    • Some tooltip updates
    • Various other small tweaks and fixes

    v02:

    • Localized for realz this time, hopefully
    • Made the colossi obey the maze

    v01:

    • Initial Release + Localization

    Balance is not likely to be perfect. Apparently mobs will stop moving if your maze gets too complicated. Have been unable to replicate this bug, though I did try to fix it. If you experience this, please give me some detailed information:

    • What wave did it happen on?
    • Where did it happen?
    • How were your towers placed?

    Screenshots would be most helpful.