BattleCraft

BattleCraft

File Details

BattleCraft v2.0

  • B
  • Jun 7, 2010
  • 209.75 KB
  • 3.5K

File Name

BattleCraft.SC2Map

Supported Versions

    v2.0 (SC2 version 0.17.0.15623)

    • Base defenses no longer cost vespene
    • Added player upgrades that cost vespene: +income, +minerals, +supply, +level
    • Added heroic attacker units (extravagant mode only) that cost vespene: hero marine
    • Added timers to jumpstart early game and penalize non-aggressive players
    • Added new attacker units: MULE, infestor, high templar, dark templar, infested terran, dreadful hybrid
    • Added 60 second use cooldown to building base defenses
    • Decreased photon cannon life from 3000 to 2500 and shields from 3000 to 2500
    • Decreased spine crawler life from 4500 to 4000
    • Increased spine crawler life regen delay from 0 to 10
    • Increased spine crawler life regen rate from 10 to 15
    • Decreased spore crawler life from 4000 to 3500
    • Decreased crucio shock cannon life from 3000 to 2500
    • Decreased auto-turret health from 5000 to 3500
    • Decreased auto-turret weapon damage from 75 to 70
    • Decreased auto-turret cost from 300 to 200
    • Decreased starting vespene from 4 to 0
    • Decreased starting supply limit from 5 to 2
    • Increased reaper pistol damage from 10 | +10 vs light to 10 | + 15 vs light and d8 damage from 60 to 80
    • Increased marauder range from 6 to 7
    • Increased marauder slow effect from 50% to 65%
    • Marauder slow effect can affect massive units
    • Decreased banshee air weapon range from 6 to 5
    • Decreased banshee ground weapon cooldown from 1.25 to 1.1
    • Removed zergling attack speed upgrade
    • Increased roach life from 240 to 280
    • Increased roach life regen delay from 0 to 5
    • Increased roach life regen rate from 0 to 20
    • Increased hydralisk damage from 20 | +20 vs armored to 25 | +25 vs armored
    • Increased queen health from 250 to 300
    • Decreased ultralisk head attack damage from 120 to 80
    • Decreased stalker weapon cooldown from 1.44 to 1.35
    • Increased archon inner-most splash radius from .125 to .25
    • Decreased immortal health from 160 to 140
    • Increased immortal shields from 50 to 60
    • Increased infernos berserker movement speed from 2.25 to 2.5
    • Decreased infernos berserker weapon cooldown from .7 to .65
    • Increased skysplitter daemon damage from 50 | +50 vs armored to 55 | +55 vs armored
    • Decreased apocalypse beast head attack damage from 240 to 160
    • Increased final seraphim speed from 2.25 to 2.75
    • Decreased doomsday monolith damage from 90 | +45 vs armored to 80 | +40 vs armored
    • Added massive attribute to doomsday monolith
    • Increased battlecruiser health from 550 to 600
    • Increased guardian weapon cooldown from 1.75 to 2.25
    • Guardian attack movement set from none to slowing
    • Decreased defensive hybrid life armor from 25 to 20
    • Defensive hybrid generates an aura that reduces incoming ranged damage by 10%
    • Set maximum vespene to 10
    • Set max supply to 5
    • Set turret as heroic
    • Increased killReqMultiplier from 1.2 to 1.4
    • Increased killReqOffsetInc from 2000 to 2500
    • Increased startingKillReq from 4000 to 5000
    • Decreased teammate death income/vespene distribution from 1/3 to 1/4
    • Defeated player's minerals and vespene are set to 0
    • Players that leave will have their units destroyed
    • Minor trigger restructure