battlecraft Master

battlecraft Master

File Details

halo art full (viewable in editor and in game but camera disabled)

  • R
  • Dec 6, 2014
  • 14.23 MB
  • 232

File Name

Super_Power_Base.SC2Map

Supported Versions

    This is a full length battlefield

    i need somene to make the pylon have an acnhored spawn point in it. so it can have a moving unit portal

    when u loook at the map ull see its going to be radiant (check battlecraft ultimate) http://www.sc2mapster.com/maps/battlecraft-ultimate/files/

    involving income

    mass units

    upgrade timers leader board and the like

    pylons that can lift off and move.

    battlecraft Master

    a clash between time portals

    check out the map tileset for open design teams

    halo art full (viewable in editor and in game but camera disabled)

    artifact 1 capture . . . A1 | capture first lane : unlocks x,x,x<n/><n/>artifact 2 capture . . . A2 | destroy merc base / capture crystal relay<n/><n/>artifact 3 capture . . . A3 | Push enemy back to star gate in Dimension PRESENT<n/><n/>artifact 4 | capture . . . A4 | Push into Enemy World | Capture / Conquer / Disable<n/><n/>

    Objective 5 | Annhilate Origin of Enemy (their portal closes mode (005) begins<n/> - 005 mode => all allies now split into opposing team <n/> . return beaten enemies to new teams as WINGMeN<n/><n/>

    artifact 5 | there can be only one<n/>

    battlecraft Master