SC2 Localizing

for easier localising of Maps and Mods

File Details

SC2-translate 1.0.8

  • B
  • May 3, 2013
  • 10.80 MB
  • 530

File Name

sc2-translate_1.0.8.zip

Supported Versions

    beta 1.0.8

    • [new] converting audio and video files (target: .ogg, .mp3, .wav, .ogv | source: .jpg, .png, . tga, .dds, .bmp, .gif, .ogg, .mp3, .wav, .ogv, .smk, .mp(e)g, .avi)
    • [new] extracting audiostream from supported videofiles
    • [new] dropping new files while relocalizing
    • [new] matchlog: for redoing matching operations for other localisations of the same file
    • [new] edit standard settings for converters, dialog for each convertion optional
    • [gui] parsing ffmpeg output, handling cancels
    • [fix] treeview-glitch
    • [fix] checking file compatibility no longer case sensitive
    • [fix] auto-matching no longer case sensitive
    • [fix] checking file/directory-exists issues

    alpha 3

    ! the file you want to edit have to be in a StarCraft II - subfolder. MPQEditor needs this !

    • [new] accessing SC2*-files via MPQEditor /console, much faster an more stable than via SC2Editor
    • [new] hide/show unneeded files in the tree
    • [new] workdirs can be deleted now
    • [new] autoconvert dropped image file
    • [gui] if loaded new files for relocalizing, init-checkboxes are checked
    • [gui] treview needs no doubleclick more
    • [gui] visual things

    alpha 2

    • [new] when drop or paste a text to a field: deleting linefeeds and multiple spaces
    • [new] now can relocalize a new version by the localization of an older one automatically
    • [new] when manual relocalizing, e.g. if a file is renamed or converted, a log will be created. this log can be used is upcoming versions to do this automatically
    • [fix] SC2Map loading glitch