Object Helper

Abandoned
helps you create the xml needed to put units/doodads in a map
<p>Object Helper in action!</p>

Object Helper in action!

Description

This little tool generates the required xml text to add new units or doodads in the "Objects" file of a map. To use, simply open up a minimap (must be .bmp format), choose whatever you wish from the options and click away! It will generate the xml text which you should copy and put it in your Objects file (inside of the map)

I made this cause I was going to add a lot of units and I wasn't going to do the math of the pixel location of the unit for each unit I was adding. Then I thought it'd be nice to also have it modify the other properties like scale, player and such and then I thought it'd be nice to make it not just for me, but for everyone else, cause inititally it was going to be just zergling placement :P

Funny story: I found out that MilkyWay Edit does this just right now. After finishing the program :P

Program UI:

Object Helper UI

Stuff:

- Yeah, this is not automatic

- Yeah, you have to crop and save the minimap.tga inside a map to load it into this

The Object Helper Team

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