Hybrid Behemoth (Advanced Zerg Hybrid) - More Teamcolor
What's new
The first version of TC Behemoth didn't seem to have enough teamcolor in my opinion, so I added some TC places on the diffuse texture. Now it has a teamcolor also on arms, back, head and a bit on legs. Looks better in my opinion.
KNOWN ISSUE: The "birth" animation makes the editor crash (at least for me and I didn't test if it also crashes in-game). So I'd advise not to use it and use the original separate birth model for this unit instead.
Contains:
- Unit model
- Required textures

All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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