Coastal Tileset

Abandoned
Graphical coastal-type tileset modification
<p>Object: Planet
Type: Coastal
Properties: 95% water, max altitude above the sea level: 25m, unexplored, lifeless?</p>

Object: Planet Type: Coastal Properties: 95% water, max altitude above the sea level: 25m, unexplored, lifeless?

<p>Eyes of water are common in this planet. The sea level rises covering the whole planet at least 5 times per day. Some of the water stays in the deeps until it evaporates.</p>

Eyes of water are common in this planet. The sea level rises covering the whole planet at least 5 times per day. Some of the water stays in the deeps until it evaporates.

<p>The water sculpts the rocky cliffs in the shore. The one image that defines the whole planet.</p>

The water sculpts the rocky cliffs in the shore. The one image that defines the whole planet.

<p>Coastal Cliffs.</p>

Coastal Cliffs.

<p>Vegetation is the only life form in this planet.</p>

Vegetation is the only life form in this planet.

<p>The lands of Kanti are rich in sands, stones and resources.</p>

The lands of Kanti are rich in sands, stones and resources.

<p>Deep inside the land, the altitude is never more than 25 meters above the sea level.</p>

Deep inside the land, the altitude is never more than 25 meters above the sea level.

Description

The Coastal tileset is a graphic conversion, this terrain is still experimental and I am still making other parts of it. This is part of a bigger picture (a mod), in which a small group of terrans will crash on a coastal-type planet named Kanti. Kanti has never been explored and it is considered lifeless, except for vegetation, but who knows the dangers those poor terrans will face while awaiting for rescue.

To use, download and copy the "Assets" folder under C:\*scpath*\Mods\LibertyMulti.SC2Mod\ to stop using simply delete "Assets" folder. Play with the Coastal map provided.

The Coastal Tileset Team

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