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Resource Atlas

Map and minimap tracker for gathering nodes and Anima Vents. Marks ore, trees, fishing, and farm plots with live respawn timers to track node respawns.
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ResourceAtlasV1.5.zip

File nameResourceAtlasV1.5.zip
Uploader
BirdofireBirdofire
Uploaded
Oct 12, 2026
Downloads
210
Size
207.8 KB
File ID
9144400
Type
R
Release
Supported game versions
  • 1.0

What's new

ResourceAtlas V1.5: Resources on Your Minimap
==============================================

This update makes it practical to show resources on a minimap mod (such as Mini Map) while you play. It uses far fewer map icons than before, and this page says what they cost.


RESOURCES ON YOUR MINIMAP
-------------------------

Still off by default. To turn it on, set MapOnMinimap = true in config.lua.

Only what your minimap can show.
  - ResourceAtlas reads how far around you your minimap mod shows, and follows its zoom. Zoom out and more resources appear; zoom in and fewer are kept.
  - A round minimap is treated as round, so resources in the corners of its square view get no icon.
  - If the minimap can't be read, resources within 150 m get icons.

At most 40 icons, the nearest first (MapMinimapMax).

The world map cleans up sooner.
  - Ten seconds after you close the world map (M), the icons it needed are removed. With MapOnMinimap on, V1.4 kept them for 30 seconds, and a minimap mod updated all of them every frame.

Nothing else changes: the world map, the floating icons, the legend (F4), the tracker (F6) and the farm icons work as before.


WHAT IT COSTS
-------------

A minimap mod updates every map icon on every frame, so resources on your minimap always cost some frame rate. Measured with Mini Map on a test PC running at about 100 FPS, by a Brynmoor farm:

  - Each resource icon on the minimap: about 0.02 ms per frame.
  - V1.5 (at most 40 icons, plus a few kept spare): under 1 ms per frame. That is about 5 to 9% FPS when your processor is what limits your frame rate, and less when your graphics card is.
  - V1.4 with MapOnMinimap on, in a busy area (300 icons): about 5 ms per frame, from about 100 FPS down to about 67.
  - For comparison, the minimap mod itself took about 5 ms per frame on the same PC. That part doesn't depend on ResourceAtlas.

On a slower processor all of these numbers are larger. If your frame rate drops with resources on your minimap:
  - lower MapMinimapMax (20 roughly halves the cost), or
  - set MapOnMinimap = false. The world map still shows every resource.


SETTINGS (config.lua)
---------------------

Updating replaces config.lua. If you changed yours, make your changes again. Your legend choices are kept.

  - New: MapMinimapMax (default: 40). The most icons kept for your minimap, the nearest first.
  - Changed: MapRadius is now "auto" (as far as your minimap mod shows). A number in metres still works, and 0 means no limit.
  - MapOnMinimap is still false by default.


HOW TO UPDATE
-------------

Replace the ResourceAtlas folder in RSDragonwilds\Binaries\Win64\ue4ss\Mods with the one in this zip, then start the game.

This mod has no additional files