Enemy HP Numbers 1.3.1
What's new
Enemy HP Numbers 1.3.1
Works with Examine
- Enemy HP Numbers now lets other mods know what it's showing on enemy bars: HP numbers on normal and boss bars, weaknesses, resistances, immunities and its range. It updates that when you load in or change a setting, never every frame.
- Examine 1.1.0 uses it to leave out the lines your health bars already show, so you don't read the same thing twice.
- That part changes nothing on the bars themselves.
Boss bars
- The boss number now shows whenever the game's boss bar is up, however far away the boss is and however many other enemies are around. Before, it vanished if the boss was past your Range or crowded out by Track at most.
- No more searching for the boss bar while a boss is near but its bar is not up yet.
- Imaru's dragonfire immunity now shows: an antifire icon in icon mode and "immune: Dragonfire" in text mode. An internal game tag that was showing up as "DragonWorldEvent" is gone.
- Damage type names in the text line read as words, for example Dragonfire, the same names Examine uses.
- In text and both modes the weakness line on a boss bar now sits below the level badge (and below the icons in both mode) instead of covering the badge.
This mod has no additional files

