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Better Animation Cancelling

Cancel attacks into a block or dodge for more responsive combat experience.

Better Animation Cancelling lets you cancel most normal actions with a dodge or block, making both combat and gathering feel much more responsive.

No new keybinds or menus. Just use your normal dodge or block controls.

Features

  • Better attack cancellations into dodge or block.
  • Cancel even axe and pickaxe swings. (rip extra pickaxe hits)
  • Cancel spells, special attacks, and other player-initiated actions.
  • Shorter minimum block hold. (basically lets you spam the block as a maniac - like in Sekiro)
  • Parry window increased from 100 ms to 150 ms.
  • Small dodge input buffer to make consecutive dodges more reliable.
  • Normal stamina costs and block requirements still apply.

Requires UE4SS. 
There is a solo-only mod and a multiplayer-ready mod (as soon it's reviewed it will be available for download). Just make sure the host also has the mod for multiplayer. I only tested it with local hosting, not dedicated servers! 

Manual Installation

  1. Install UE4SS if you don't already have it. (Download and extract UE4SS_v3.0.1.zip in RSDragonwilds\RSDragonwilds\Binaries\Win64)
  2. Extract Better Animation Cancelling - SOLO ONLY into:
RSDragonwilds\Binaries\Win64\ue4ss\Mods

Your final path should look like:

ue4ss\Mods\Better Animation Cancelling - SOLO ONLY

Compatibility

Solo-only version-
Tested with: 
Dragonwilds 1.0.0.7 
UE4SS v3.0.1

MP version-
Tested with: 
Dragonwilds 1.0.0.5 
UE4SS v3.0.1

Mods that modify attack cancelling, input handling, dodging, blocking, or parry timing may conflict.

If you find an action that doesn't cancel properly, please include the specific action when reporting it.
This is my very first mod, so there might be some weird stuff I didn't think of or missed. 

The Better Animation Cancelling Team

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