File Details
RiftHud 3.1
- R
- Sep 22, 2013
- 180.33 KB
- 70
- 2.4
File Name
RiftHud3.1.zip
Supported Versions
- 2.4
New in 3.1 Fixed slider error in config. Fixed border colors and sizes on relog You can now rescale the arcs and globes individually in both width and height, or lock it so they scale as one. Hope I havent introduced as many errors as I corrected.
New in 3.0 Yes a whole version jump. No more textures so you can remove the addon before installing this one if you want. Rift Update 2.4 brought a new way of working with graphics so I have converted the whole addon to the new control. You can now set any arc to any color or combination of colors (gradient) you want. Included 3 different types of arcs. I have preset these, if you dont like the layout, just change it. Every element and arc on the screen can be moved around. New to the sets is now Orbs and Rings. Check them out :) Orbs can be resized, recolored and moved around. Rings will change with them, you can not modify the rings other then changing the colors of them. Arcs and Orbs can have their growth directions changed. Arcs can be orientated left, right, top and bottom. Added more configuration choices. Added player casting arc/ring Added target pvp icon You can now move, resize the font and change the color on just about every text and number. Prob more changes done that I cant think of to add here.
New in 2.0 Lots of changes here this patch, unfortunately, I have to reset your arcs settings to do so. Move your arcs anywhere, orientate them left, right, up and down now. Make them grow in opposite directions as well. KEEP IN MIND, when changing an arcs orientation, go to the Colors tab and you can change the way the arc grows as well. When adjusting arc sizes, you no longer change wide and height but scale them. This was changed for some new changes coming (hopefully in 2.4). You can enable/disable any arc now. You can change cast bar orientation and also added a player castbar. The player castbar is disabled by default. Just turn it on if you want in the Arc Setup Tab You can color the arc percentage labels now. Just click the little paint pad in the bottom corner of the Arc Setup Tab. You can also have it display your own name if you want. Some more fixes and alignments done that I just never got around to.
New in 1.53 Hopefully fixed when dragging arcs or elements, they wont latch on to others and drag them as well. Saved arc heights and widths should now save correctly. Removed a ghostly slider bar that appeared in the topleft corner of the screen when config was opened:) You can now hide the pet bar when you have a pet. Removed a chat output line I had left in when testing last update.
New in 1.52 Fixed where if vitality and/or planar charges where toggled off they would reappear. Fixed swapping bars from left to right/right to left will display arcs correctly (I hope)
New in 1.51 Fixed the layout coords from resetting when logging in on a character. (The very first time you log in on a char right after installing the addon, the window still is not centered on the char if you have an ajusted UI scale.) Fixed a layer issue with the arcs.
New in 1.5 All saved setup information will be reset this version due the amount of changes that have been incorporated. You can now swap arcs around to show the different unit info. You can move the arcs around wherever you want and you can resize them as well. You can move any element of the hud around and can resize the icons. The buffs you increase or decrease the spacing between them but the buff icons stay the same dimensions atm. You can move the percentage labels under the arcs wherever you want, You can change the font size on each of them seperately. Each of the text labels and the icons can be hidden if you want. You can unlock the hud to move the whole thing around by middle-clicking the level icon. More to come.
New in 1.4 Added hp/mana value labels Added pvp and readycheck More optimizations.
New in 1.3 Fixed a bug where if a debuff didnt have a time duration on it, it would cause errors.
New in 1.2 More code optimizations. Rewrote the debuffs code to lower cpu usage.
New in 1.1 Optimized code some for better cpu usage. Buffs are still spiking it some and will continue to optimize more in the future. Fixed a bug where turning making a toggle in config would stop target bars from showing at all. Added a new bar set.