KBM: AddWatch

NPC tracking Plug-In for King Boss Mods

File Details

0.1.3

  • R
  • Jun 10, 2012
  • 8.42 KB
  • 420
  • 1.8

File Name

KBM-AddWatch-0.1.3.zip

Supported Versions

  • 1.8

0.1.3

KBM Version

  • Change: Now requires at least KBM v1.0.7

Tracking Engine

  • Update: Optimized various linked engine components hence the change in KBM version requirements.

German Translations

  • Updated

0.1.2

Options

  • New: Added an option to display Target list on the Right (default) or Left.
  • New: Added an option to hide/show number of raid/group members targting a unit.
  • New: Added an option to hide/show mark numbers for units.

Unit Target Tracking

  • New: Moving the mouse over the tracked number will now display which raid/group members have this unit targeted. (Optional)
  • New: If a Unit's target list would display outside the left or right edge of the screen, the display will be swapped.
  • New: If a Unit's target list would display outside the top or bottom edge of the screen, the lists offset will adjust accordingly.
  • New: When you mouse over a unit to display its target list, it is now highlighted slightly for clarity.

Unit Frames

  • Fixed: Castbar cradle boundaries where being forgotten temporarily after Units were removed from the tracking list.
  • Fixed: Scaling wasn't updating correctly when units were visible during an edit.
  • Change: Tidied up the frames a little so the borders are clearer even when castbars are active.

0.1.1

Curse Client

  • Change: Initial Alpha push to try and resynchronized the Client.

KBM Version

  • Change: Now requires at least KBM v1.0.3

Smart-Tracking

  • Change: Now uses KBM v1.0.3 Unit.Remove event to better handle idle units.

Unit Frames

  • New: The amount of Raid/Group members targeting a particular Unit will now be shown in square brackets after the %
  • Change: Unit Frames have gained a small border so you can see grouped objects better (such as castbars and more to come)

0.1.0

Rift Version

  • Change: New Supports Rift 1.8

KBM Version

  • Change: Now requires at least KBM v1.0.2

Settings

  • Fixed: Smart Tracking setting was not working correctly.

Unit Tracking

  • New: Marked units should now be indicated with "(Mark_Number) " before its name.
  • New: Unit frames now have optional Castbars displayed under the HP bar.

0.0.9

KBM Version

  • Change: Now requires at least KBM v1.0.1

Unit Tracking

  • Change: Several new methods used in the new KBM 1.0.1 Unit System.

0.0.8

Unit Tracking

  • Fixed: Closed a hole where possible nil names could cause errors.

0.0.7 KBM Version

  • Change: Now requires at least KBM v1.0.0

Options

  • Fixed: Smart-Tracking Option is now actually an Option.

Unit Tracking

  • New: Smart-Tracked Units which are not currently targeted by your Raid will now fade out slightly.
  • Change: Updating of Unit Bars is now event driven via KBMs new event engine.
  • Change: Optimized Unit Tracking to cut down on needless updates.
  • Change: Unit HP Bars are now rounded to avoid texture alignment glitches.

0.0.6 Unit Tracking

  • Change: Units will now be persistently tracked until dead, only during Encounters.

Options

  • Fixed: When changing the dimensions of frames the settings were not correctly applied to existing frames.
  • Fixed: If you changed the dimensions of frames with units visible, the settings were not applied immediately.

0.0.5 Options

  • Fixed: You can now Enable/Disable the Plug-In from it's menu options any time you like.

Notes

  • This fix does NOT require a new version of KBM (v0.9.9).

0.0.4

  • New: Now displays Neutral targets.

0.0.3 KBM Version

  • Change: Now requires King Boss Mods v0.9.9 minimum.

Engine

  • New: Uses KBM's new event driven Plug-In interface.

0.0.2

Rift Version

  • New: Compatible with Rift v1.7

KBM Version

  • Change: Now requires King Boss Mods v0.9.7 minimum.

Menu Options

  • Change: Now uses KBM's new Plug-In tab.

0.0.1

  • Working Betas