A seasonal environment mod inspired by the 24 Solar Terms.
Spring rain drifting across distant fields.
Long summer days filled with the sound of insects.
Autumn forests slowly turning gold and red.
Snow quietly gathering during the longest nights of winter.
Ecliptic Seasons is a standalone seasonal environment mod inspired by the traditional Chinese 24 Solar Terms.
Rather than treating seasons as a simple switch between spring, summer, autumn, and winter, the year is divided into twenty-four distinct periods. Weather, temperature, daylight length, vegetation, agriculture, wildlife, sounds, particles, and environmental atmosphere all evolve alongside the passing seasons.
Our goal is simple:
Make Minecraft feel like a world where time truly passes.
🎬 Showcase
🌱 Feel the Seasons
The world follows a complete cycle of four seasons and twenty-four solar terms.
Instead of abrupt transitions, the environment changes gradually throughout the year.
Dynamic seasonal progression
Twenty-four solar terms
Seasonal daylight length
Long summer days and long winter nights
Smooth seasonal transitions
As the year progresses, the world naturally transforms around you.
🌦 Dynamic Weather & Snow
Weather is no longer limited to vanilla Minecraft's predictable patterns.
Different seasons have different weather tendencies, creating a more varied and believable climate.
Features include:
Seasonal weather probabilities
Continuous rain and snowfall
Dynamic snow accumulation
Temperature-based melting
Snow scenery system
Optional vanilla snow layer support
Snow no longer appears instantly when winter begins. Instead, it gradually forms and retreats with the climate.
🌾 Agriculture, Humidity & Ecology
The environment affects more than appearance.
Crop growth can depend on both season and humidity.
Seasonal crop growth
Humidity-based agriculture
Greenhouse support
Seasonal wildlife behavior
Ecological interactions
Farming in a desert can feel completely different from farming in a temperate forest.
🍂 Seasonal Atmosphere
Ecliptic Seasons focuses heavily on atmosphere.
The seasonal timeline can drive:
Seasonal sounds
Ambient effects
Particles
Foliage colors
Block appearance changes
Seasonal models
Resource-pack-driven music
Listen to birds during spring mornings.
Watch leaves drift through autumn forests.
Experience the quiet stillness of a snowy winter landscape.
🔧 Data-Driven by Design
The mod is designed around flexibility and customization.
Players, server owners, modpack creators, and resource pack authors can tailor the experience to their needs.
Features include:
Extensive configuration options
Resource pack support
Datapack support
Seasonal customization
Server synchronization
Modpack-friendly design
Nearly every major feature can be adjusted through configuration files.
🌍 Ecosystem
Ecliptic Seasons is primarily developed for NeoForge, while also providing a native Fabric implementation.
The mod also maintains compatibility with many Serene Seasons tags, helping existing content integrate more easily into seasonal gameplay.
📝 Compatibility
The mod is naturally compatible with most content mods.
Some rendering mods require dedicated compatibility support to display seasonal colors, snow scenery, foliage changes, and other visual effects correctly.
Ecliptic Seasons - Serene API Compat bridges mods that use the Serene Seasons API to work with Ecliptic Seasons, allowing them to display seasonal changes without needing direct Ecliptic Seasons support.
Ecliptic Seasons - Serene API Compat bridges mods that use the Serene Seasons API to work with Ecliptic Seasons, allowing them to display seasonal changes without needing direct Ecliptic Seasons support.