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Ecliptic Seasons

Install

 

 

 

Ecliptic Seasons brings a new seasonal experience to Minecraft, also known as "Solar Terms." It is an ancient Chinese calendar that divides the year into 24 periods, each with its unique characteristics. You would get: 

 

  • A brand new snow-covering mechanism. Now, when the base temperature of a biome isn't cold enough, blocks will gradually be covered by a thin layer of snow in cold term, whether it's dirt, grass, leaves, or even your rooftop. These changes would not depend on chunk whether load or not, so snow doesn’t just fall around players and cost much server performance.
  • A regional rainfall and agricultural system based on biomes and season. Living in the desert will be a completely different experience from living in the plains, such as sunny days all year round or occasional rain, crops difficult to grow or be grown freely. This difference also exists between spring and winter.
  • The sounds and visual touches of the seasons. Feel the changes of time, daylight length changes with the seasons, which means long winter nights and long summer days. Let spend your time with firefly, fallen leaves or more.

 

All these features can be configured via the config file.

 

 🔍 Getting Started

 

Basic instructions are available via in-game tips and configuration files.

If you want more details or guides about this mod, please visit the Github page.

 

🧭 FAQ 

 

Q. Can I use this mod into my modpack?

A. Yes! Feel free to feature Ecliptic Seasons in your modpack, and customize it as you see fit for the experience you're crafting. Just keep in mind:

Make sure to credit, and don't claim Ecliptic Seasons as your own creation;
Always read the changelogs! Minor and major versions can sometimes have breaking changes, which will be explained there.

 

Q. Which Minecraft versions will the mod be updated for?

A. Ecliptic Seasons is currently being updated for 1.21+. 1.20 is supported but only fix for crashes.

 

Q. Are you going to backport this mod to versions before 1.20?

A. Maybe. The game's older codebases are entirely different, and usually missing important features this mod depends on.
Please, do NOT ask for backports!

 

Q. Would support other platfroms?

A. Planning, such as Fabric.

  

📝 Compatibilities

 

This mod is naturally compatible with most mods, but some mods that modify the rendering pipeline require special compatibility to obtain the effects of this mod. The following is a compatibility list (generally it will not crash due to working with unsupported rendering mods).

 

1.21

Sodium

Iris Shaders

Distant Horizons: A Level of Detail mod

Embeddium

1.20

Embeddium

Oculus

Distant Horizons: A Level of Detail mod

- Optfine

…….

More info can visit the wiki page.

 

 

🌾Credit

 

The primary art content of this mod was primarily created by YunFei, with the remaining most work completed by Aerolite_Dust. Gratitude to them for creating such excellent artwork.

 

The performance check of mod is powered by "Java profiler".

 

Special thanks to the TeaCon community for reviewing this mod for performance improvements and performance optimizations.Here is a list of personal thanks: khjxiaogu, Burning_TNT, Argon4W, MalayP, xkball, armadillo_core_, xker, lcy0x1, baka4n.

Special thanks to others for their work, such as Klei Entertainment, Surisen, Snowee, RAT, etc., whose games or shaders or mods have been a great inspiration for our creation.


Special thanks to Huanyue, Baiyexiqiu, and Buguqi for sponsoring and powering us up.