Stuck Pal Scanner - Server & Singleplayer 1.3.0.zip
What's new
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Version 1.3.0
- Stuck Pal Scanner 1.3.0
- New rescue messages
- - Added optional on-screen messages when a rescue starts and finishes.
- - Ground rescues and hunger rescues use separate messages.
- - Messages show how many Pals were found and moved.
- - Messages are shown only to players inside the affected base.
- - Messages can be disabled in config.lua.
- Better base detection
- - SPS now checks whether a player is actually inside a base instead of relying only on distance from the Palbox.
- - Bases enlarged by base-radius mods should now work automatically.
- - Underground checks can expand to cover these larger bases.
- - A safe distance check is still used if SPS cannot read the base boundary.
- Automatic server detection
- - SPS now detects dedicated servers and singleplayer automatically.
- - The old is_dedicated_server setting is no longer needed.
- - Dedicated servers receive ground scans and hunger rescue.
- - Singleplayer SPS prefers and keeps Palworld’s normal Pal deployment and uses SPS for hunger rescue only.
- Smarter Pal protection
- - Improved protection for Pals genuinely working at an assigned location.
- - A Pal being marked as “working” will not hide a genuine underground problem.
- - Pals that recover and begin moving naturally have unnecessary retries cancelled.
- - Hunger tracking stops immediately when a Pal reaches food.
- - Work assignments and Monitoring Stand settings remain protected.
- Rescue improvements
- - SPS now counts affected Pals before rescue teleportation begins.
- - Pals found later in the same scan receive their own accurate message.
- - Completion messages now correctly report how many Pals were moved.
- - Added clearer rescue summaries to the UE4SS log.
- - Improved cleanup after completed, cancelled and failed rescue attempts.
- Configuration improvements
- - Simplified the descriptions in config.lua.
- - SPS now checks config settings when it starts.
- - Missing or invalid settings use safe defaults.
- - Settings outside safe limits are corrected and explained in the log.
- Performance and reliability
- - Improved the rescue queue and notification handling.
- - Improved recovery when a required Palworld hook is not immediately available.
- - Missed scans are not saved up or run together.
- - Code cleanup.
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Version 1.2.0
- Version 1.2.0
- Added Pal exclusion list for Panthalus.
- - Panthalus is now ignored by all SPS scans and rescue systems.
- - This includes ground, Palbox-trapping and hunger rescues.
- Changed the required player Palbox visit distance to initiate scans from 5000 to 3500 units.
- Rewritten and simplified all config descriptions.
- - Reduced technical language.
- - Organised advanced settings into clearer sections.
- - Added simpler explanations for distances, timings and rescue behaviour.
- Updated all mod version references to 1.2.0.
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Version 1.1.0
- Version 1.1.0
- - Added recurring ground-rescue sweeps.
- - Added a configurable repeat interval.
- - Set the default repeat interval to 15 minutes.
- - Limited recurring sweeps to attended bases.
- - Added a 3,500-unit recurring attendance radius.
- - Added a 15-minute global safety rest.
- - Limited each recurring window to two bases.
- - Prioritized first-visit sweeps over recurring sweeps.
- - Stopped recurring sweeps when bases become unattended.
- - Reduced public log output.
- - Fixed incompatible rescue batch configurations.
- - Improved long-session server performance safeguards.
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Version 1.0.0
- Version 1.0.0 – Initial Release
- Automatically detects and rescues base Pals stuck underground or near the Palbox.
- Added dedicated-server base-visit recovery waves.
- Added ongoing stuck-Pal and optional hunger recovery checks.
- Supports moving Pals trapped beneath the ground.
- Uses safe recovery positions around the Palbox.
- Preserves Monitoring Stand work assignments during recovery.
- Includes optional AI recovery for Pals unable to resume their work.
- Includes configurable detection, recovery, logging, and performance settings.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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