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Stuck Pal Scanner - Server & Singleplayer - UE4SS Experimental

Automatically rescues base Pals trapped underground, stuck near a Palbox or unable to reach food. Uses movement-aware checks, safe recovery positions and optional on-screen updates. Supports dedicated servers, singleplayer and expanded base mods.
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Stuck Pal Scanner - Server & Singleplayer 1.3.0.zip

File nameStuck Pal Scanner - Server and Singleplayer 1.3.0.zip
Uploader
xilusionzxilusionz
Uploaded
Aug 23, 2026
Downloads
6
Size
29.2 KB
File ID
8714856
Type
R
Release
Supported game versions
  • 1.0.1

What's new

  • Version 1.3.0

    • Stuck Pal Scanner 1.3.0
    • New rescue messages
    • - Added optional on-screen messages when a rescue starts and finishes.
    • - Ground rescues and hunger rescues use separate messages.
    • - Messages show how many Pals were found and moved.
    • - Messages are shown only to players inside the affected base.
    • - Messages can be disabled in config.lua.
    • Better base detection
    • - SPS now checks whether a player is actually inside a base instead of relying only on distance from the Palbox.
    • - Bases enlarged by base-radius mods should now work automatically.
    • - Underground checks can expand to cover these larger bases.
    • - A safe distance check is still used if SPS cannot read the base boundary.
    • Automatic server detection
    • - SPS now detects dedicated servers and singleplayer automatically.
    • - The old is_dedicated_server setting is no longer needed.
    • - Dedicated servers receive ground scans and hunger rescue.
    • - Singleplayer SPS prefers and keeps Palworld’s normal Pal deployment and uses SPS for hunger rescue only.
    • Smarter Pal protection
    • - Improved protection for Pals genuinely working at an assigned location.
    • - A Pal being marked as “working” will not hide a genuine underground problem.
    • - Pals that recover and begin moving naturally have unnecessary retries cancelled.
    • - Hunger tracking stops immediately when a Pal reaches food.
    • - Work assignments and Monitoring Stand settings remain protected.
    • Rescue improvements
    • - SPS now counts affected Pals before rescue teleportation begins.
    • - Pals found later in the same scan receive their own accurate message.
    • - Completion messages now correctly report how many Pals were moved.
    • - Added clearer rescue summaries to the UE4SS log.
    • - Improved cleanup after completed, cancelled and failed rescue attempts.
    • Configuration improvements
    • - Simplified the descriptions in config.lua.
    • - SPS now checks config settings when it starts.
    • - Missing or invalid settings use safe defaults.
    • - Settings outside safe limits are corrected and explained in the log.
    • Performance and reliability
    • - Improved the rescue queue and notification handling.
    • - Improved recovery when a required Palworld hook is not immediately available.
    • - Missed scans are not saved up or run together.
    • - Code cleanup.
  • Version 1.2.0

    • Version 1.2.0
    • Added Pal exclusion list for Panthalus.
    • - Panthalus is now ignored by all SPS scans and rescue systems.
    • - This includes ground, Palbox-trapping and hunger rescues.
    • Changed the required player Palbox visit distance to initiate scans from 5000 to 3500 units.
    • Rewritten and simplified all config descriptions.
    • - Reduced technical language.
    • - Organised advanced settings into clearer sections.
    • - Added simpler explanations for distances, timings and rescue behaviour.
    • Updated all mod version references to 1.2.0.
  • Version 1.1.0

    • Version 1.1.0
    • - Added recurring ground-rescue sweeps.
    • - Added a configurable repeat interval.
    • - Set the default repeat interval to 15 minutes.
    • - Limited recurring sweeps to attended bases.
    • - Added a 3,500-unit recurring attendance radius.
    • - Added a 15-minute global safety rest.
    • - Limited each recurring window to two bases.
    • - Prioritized first-visit sweeps over recurring sweeps.
    • - Stopped recurring sweeps when bases become unattended.
    • - Reduced public log output.
    • - Fixed incompatible rescue batch configurations.
    • - Improved long-session server performance safeguards.
  • Version 1.0.0

    • Version 1.0.0 – Initial Release
    • Automatically detects and rescues base Pals stuck underground or near the Palbox.
    • Added dedicated-server base-visit recovery waves.
    • Added ongoing stuck-Pal and optional hunger recovery checks.
    • Supports moving Pals trapped beneath the ground.
    • Uses safe recovery positions around the Palbox.
    • Preserves Monitoring Stand work assignments during recovery.
    • Includes optional AI recovery for Pals unable to resume their work.
    • Includes configurable detection, recovery, logging, and performance settings.

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