Note! This map must be played with my modpack 'SKWCCF's Architecture Diary'! For installation and gameplay tutorials, please refer to the description of my modpack.
注意!本地图必须配合我发布的整合包“SKWCCF‘s Architecture Diary”进行游玩!安装以及游玩教程请见我发布的整合包的简介。
This map is a Minecraft recreation inspired by Alan Wake 2: The Lake House. It rebuilds all of the facility’s spaces, including the Ground Floor, the lower sublevels, the Research Archives, the Threshold Experimentation level, and the hidden spaces that exist somewhere between reality and the anomaly. Players can move through security, observation, page development, archives, and experimental areas while experiencing the gradual collapse of order inside the facility.
The Lake House is more than a research site. It is part of the story itself. Each floor serves a different function: intake, containment, surveillance, production, archiving, and experimentation. As those systems break down, the building begins to reveal its true nature. Hallways, offices, cells, and control rooms are no longer just rooms; they become carriers of the anomaly. What you explore here is not only a building, but a sealed record of an incident.
This map is made for players who enjoy the Alan Wake and Remedy Entertainment’s series, Federal Bureau of Control-style architecture, narrative-focused environments, and spaces that feel tense, strange, and deeply atmospheric. Enter with the lights on, your clearance ready, and do not stay in the dark too long.
这是一张基于《Alan Wake 2: The Lake House》灵感制作的《我的世界》复刻地图。地图完整重建了湖边小屋的所有空间结构,包括地面层、地下各层、研究档案区、阈限实验层,以及那些介于现实与异常之间的隐藏空间。你可以在这里穿行于安保、观察、页面开发、档案与实验区域,感受这座设施从秩序走向失控的过程。
湖边小屋并不只是一个研究设施,它本身就是故事的一部分。每一层楼都承担着不同的职能:接入、关押、监视、生产、归档与实验;而当这些系统逐渐崩溃时,建筑也开始显露出它真正的面目。走廊、办公室、牢房与控制室不再只是房间,而是异常现象的载体。你所探索的,不只是一个建筑,而是一段被封存的事件记录。
本地图适合喜欢《Alan Wake》系列以及Remedy Entertainment制作的游戏系列、联邦控制局风格的粗野主义建筑、叙事型场景复刻,以及带有压迫感和神秘感空间体验的玩家。进入这里之前,请确认灯光充足,权限足够,且不要在黑暗中停留太久。