Description
Note! This map must be played with my modpack 'SKWCCF's Architecture Diary'! For installation and gameplay tutorials, please refer to the description of my modpack.
注意!本地图必须配合我发布的整合包“SKWCCF‘s Architecture Diary”进行游玩!安装以及游玩教程请见我发布的整合包的简介。
This map is a Minecraft recreation inspired by the Executive Sector from Control. As the first part of a larger recreation project, it focuses on the southern section of Executive, rebuilding four of the sector’s most important locations: Central Executive, Director’s Office, Hotline Chamber, and Executive Affairs. Together, these spaces form the administrative heart of the Federal Bureau of Control, where authority, communication, and decision-making converge.
The Executive Sector is more than an office complex. It is the symbolic center of the Oldest House and the place where the Bureau attempts to impose order on the unknowable. Every department serves a distinct purpose: Central Executive coordinates Bureau operations, the Director’s Office represents the authority of the Bureau itself, the Hotline Chamber acts as a bridge between the Director and forces beyond ordinary reality, and Executive Affairs supports the Bureau’s daily administration and internal management.
As players move through these spaces, they can experience the contrast at the core of Control: a rigid bureaucratic structure built to contain phenomena that can never be fully understood. Wide concrete corridors, towering atriums, secure offices, and restricted chambers all reflect the Bureau’s constant effort to classify, document, and control the paranormal. Yet beneath that order lies the presence of something far older and stranger.
This map is made for players who enjoy Control, Remedy Entertainment’s connected universe, brutalist architecture, environmental storytelling, and highly detailed recreations of iconic game locations. Clearance is recommended. The Board is listening.
这是一张基于《Control(控制)》中行政部(Executive Sector)制作的《我的世界》复刻地图。作为整个行政部复刻计划的第一部分,本地图重点还原了行政部南部区域的四个核心地点:行政中心(Central Executive)、局长办公室(Director’s Office)、热线电话室(Hotline Chamber)以及行政事务部(Executive Affairs)。这些区域共同构成了联邦控制局的行政核心,也是整个最古老之屋中权力与管理体系最集中的区域。
行政部并不仅仅是一组办公室,它是联邦控制局试图理解、记录并控制超自然现象的指挥中枢。这里的每个区域都承担着不同职责:行政中心负责协调局内运作;局长办公室象征着局长与控制局本身的权威;热线电话室连接着超越现实的讯息来源;而行政事务部则负责维持机构的日常运转与内部管理。
在探索这些空间的过程中,你将体验到《Control》最核心的主题之一——理性秩序与未知力量之间的冲突。宽阔的混凝土大厅、高耸的中庭、层层权限限制的办公室以及隐藏在深处的特殊设施,共同展现了控制局试图以制度与规则约束异常现象的努力。然而在这些井然有序的空间背后,始终潜伏着某种更古老、更难以理解的存在。
本地图适合喜欢《Control》、Remedy Connected Universe、粗野主义建筑风格、环境叙事以及高精度游戏场景复刻的玩家游玩。进入行政部前,请确认你的权限等级足够——董事会正在注视着你。















