Description
The map is ReImagined version of Oceanborn from Starcraft II.
The project idea was not just copy map from the game, but make it look as if it was added first of all to the Minecraft and also make it playable in stacraft II style with a mod Reign of Nether RTS (1.19.2).
How was it succesful or bad you can check it by yourself.

There's Classic, Safety First and Flooded versions. There's unique mechanics of each version.
Lobby at (4780, 79, 1712). Only in for v1.19.2 versions of map.
Classic
Mostly reminds starcraft (this version are present in both minecraft versions: v1.19.2 and v1.20.1).
- Units are blocked to fall from cliffs at high ground.
- If unit fall into the water, it's hard to return it to the surface. Also the water is dangerous.
- Player spawns are marked by Smooth Quartz square with Tuff & gravel.
- No random trees, ores and animals (atleast on start).
- There are 14 resource spots.
- The map designed by itself to always have a lack of ores so it's should stimulate players to expand them more.
- Starting resource spots has additional 250 food for faster economic development on the start or more dynamic gameplay.
- No places for bridges.
Safety First
No more random deaths. (only for v1.19.2)
- Mostly reminds classic version.
- Ramps more safer.
- It's nearly impossible to make any unit to fall into water, especially on the low grounds.
Flooded
This is where most passive gameplay begins. (only for v1.19.2)
- Low ground is flooded, that means only 8 resource spots.
- Enemy player could be accessed only by bridges.
- No barriers and cliff restrictions, except map edges.
- Very friendly with bridges.





