File Details
v8.6.1
- R
- Sep 19, 2025
- 246.29 MB
- 1.6K
- 1.21.4
File Name
§e§lBy§6§lInfiniteXgg§9§l[v8.6.1]§f(19-09-2025).zip
Supported Versions
- 1.21.4
Misplaced | a backrooms horror map [Pre-Release v8.6.1] Important bug fix patch
- Updated (Campaign mode):
- Suggested configs room now goes directly into the starting cutscene
- Added extra dialogues on Bad ending
- Scorch attack reach reduced: 1.2 blocks → 1.1 blocks
- Added extra deco on some parts of the map
- Added nuclear project to the task section
- Scorch chase adrenaline buff: reduced slowness and speed effects
- Added a visual indicator when scorch is charging its attack
- Fully reworked debug puzzle 3
- Added new ambient music for all debug puzzles - Bug Fixes (Campaign mode and general):
- Fixed Skin Stealer alignment issues
- Fixed pitfalls not displaying night time correctly
- Fixed typos on spanish advancement files
- Fixed granted multiplayer advancements showing up after entering campaign mode
- Fixed window garden soundtrack not turning off after getting out
- Fixed title images not covering all the screen for full screen / wide resolution users
- Fixed players not getting the window garden advancement when entering from electrical station
- Fixed players being able to die from fall damage after finding the first lobby exit
- Fixed spawnpoint issues when dying on the end library - Multiplayer updates:
- [General] VHS mode advancements are now separated from sandbox mode advancements
- [General] Cooperative mode player commands now automatically disable when you cant use them
- [Versus mode] Monsters are now notified when a door is being opened (Habitable Zone)
- [Sandbox mode] Made partygoer jumpscare a bit shorter to match the sound effect correctly
- [Sandbox mode] Added a new pet cat variant: Tuxedo
- [Sandbox mode] Reduced exit crystals timers for random teleport and glowing - Multiplayer bug fixes:
- [Versus mode] Fixed habitable zone game timer not being translated to Spanish
- [Sandbox mode] Fixed players being able to move when being jumpscared by some entities
- [Sandbox mode] Fixed level 7 and level 8 exit crystals not glowing when rollling a 2 on a mystery dice
- [Sandbox mode] Fixed The thing entity spawning right next to the first player that joins level 7
- [Sandbox mode] Fixed spectators being able to spam death messages on chat
- [Sandbox mode] Fixed spectators not respawning on the correct active spawnpoint at level 0
- [Sandbox mode] Fixed players getting sneak 100 advancement while the partygoer was jumpscaring them
- [Sandbox mode] Fixed sandbox advancement for 50 played games not being granted
- [Sandbox mode] Fixed some texts not being translated to Spanish
- [Sandbox mode] Fixed The Thing entity spawning under the map
- [Sandbox mode] Fixed spectators dying when the closest player dies
- [Sandbox mode] Fixed Skin Stealer AI when dealing with multiple targets
- [Sandbox mode] Fixed Limbler entity jumpscare animation not showing up
- [Sandbox mode] Fixed infinite resistance effect when players leave the game while hiding under a table on level fun
- [Sandbox mode] Fixed players with full health being jumpscared if close enough to a jumpscared player
- [VHS mode] Fixed fan moving when it shouldnt on secret save state
- [VHS mode] Fixed secret save state chase cutscene lost frames
-InfiniteXgg