File Details
v7.0.6
- R
- Dec 24, 2024
- 232.88 MB
- 8.2K
- 1.20.4
File Name
§e§lBy§6§lInfiniteXgg§9§l[Beta(v7.0.6)]§f(23-12-2024).zip
Supported Versions
- 1.20.4
Misplaced | a backrooms horror map [Beta v7.0.6] The poolrooms update December 23rd 2024
New content:
- Added campaign mode poolrooms
- Added winter lobby!
Updated:
- Updated habitable zone on campaign mode
- Players can no longer bring "wireless fuse" item beyond abandoned laboratory on campaign mode
- The scorch model parts are now taged as "thescorch"
Multiplayer updated:
- Adjusted VS mode map items cooldown:
- Decoder (Map 1) | 240 seconds → 60 seconds
- EMPulse (Map 1) | 120 seconds → 30 seconds
- Portable radio (Map 2) | 100 seconds → 50 seconds
VHS mode [Alpha 1.1]
- Adjusted stamina drain when jumping: until 350 → until 400
- Nerfed some parkour spots
- Added a camera static effect when being near entities
- Added new entity: The scorch
- Added random ambience sound effects
- Added a new location: the poolrooms
- Added secret save states (can be found hidden across the map)
- Added a checkpoint display on VHS lobby
- Updated industrial fan model
Bug Fixes:
- Fixed an issue where players would get experience orbs at the map lobby, ruining stamina mechanic
- Fixed the scorch model and animations being broken
- Fixed on death function reseting all players
- Fixed campaign mode poolrooms lighting glitch
- Fixed "wireless fuse" item being removed all at once when being used against tripod
- Fixed jukebox at the map lobby not requiring a music disc to work
[VHS bug fixes]
- Fixed VHS players getting a duplicated flashlight
- Fixed save states room sign when a game is in progress
- Fixed players being able to see each other when invisible
- Fixed multiple industrial fan models spawning
- Fixed issues related with not setting the second checkpoint
- Fixed random iron trapdoor being updated by flashlight
- Fixed players being able to enter the game while the introductory cutscene was being played
- Fixed players being able to enter save state room while a game was in progress
- Fixed players being able to exit vhs mode while on cutscenes
- Fixed bugs when players used /kill command while playing VHS mode
Removed:
- Removed old map plan signs
- Removed "Play starting cinematic" sign to avoid bugs on multiplayer
-InfiniteXgg