File Details
v8.6.0
- R
- Sep 4, 2025
- 245.51 MB
- 1.0K
- 1.21.4
File Name
§e§lBy§6§lInfiniteXgg§b§l[v8.6.0]§f(04-09-2025).zip
Supported Versions
- 1.21.4
Misplaced | a backrooms horror map [Pre-Release v8.6.0] The sandbox rework update
- Removed:
- Removed some old unused command block triggered events on campaign mode - Updated:
- Campaign mode Bad ending now explains itself
- Updated skin stealer spanish translation
- Added an Easter egg on campaign mode
- "Pure recall" disc now properly shows the song name and author (Map lobby)
- Added highway anti-spoiler method on campaign mode
- Added additional info at non euclidian house (campaign mode)
- Changed Impersonator animation trigger event on campaign mode - Bug Fixes:
- Fixed background music on the lobby and pipe dreams reseting after quiting the map (campaign mode)
- Fixed Dec_31_1999_2359.mov cinematic not loading properly for players with low render distance
- Fixed tripod AI hidden GUI being opened by players
- Fixed animated doors at campaign mode creating minecraft log errors
- Fixed players being able to pick glow item frames on campaign mode
- Fixed players being able to play the first cutscene of the map while on the lobby
- Fixed multiplayer mode advancements being displayed on campaign mode
- Fixed noclip controller triggering "open sesame" cutscene on campaign mode
- Fixed ID card at the secret ending house not being translated
- Fixed an easter egg item translation
- Fixed english language advancement file typos - Multiplayer updates:
- [Versus mode] Scorch biological scent ability now tracks all survivors instead of all infected survivors (Habitable zone)
- [Versus mode] Scorch biological scent ability range: 20 blocks → 40 blocks (Habitable zone)
- [Versus mode] Buffed Smiler torment ability passive damage: 0.5 → 1 (Habitable zone)
- [Versus mode] Buffed Scorch damage: 0.75 → 1.5 (Habitable zone)
- [Versus mode] Added a random tp to players that gets jumpscared by Smiler (Habitable zone)
- [Versus mode] Noclip party modifier (The lobby) cooldown change: 10 seconds → 25 seconds
- [Versus mode] Noclip party modifier item now flashes all nearby players (The lobby)
- [Versus mode] New feature: Doors now enter on cooldown when a player escapes (Habitable zone)
- [Sandbox mode] Updated sandbox mode world generation method and algorithms (seeds from past versions will not be the same)
- [Sandbox mode] Fully optimized sandbox mode terrain generation (New algorithm has 200000000 possible seeds)
- [Sandbox mode] Added full spanish language support
- [Sandbox mode] Added new levels: "Level 7" [Thalassophobia] , "Level 8" [Cave system]
- [Sandbox mode] Updated sandbox entities: Loonsaw (model), partygoers (Totally reworked)
- [Sandbox mode] New entities: The thing (Level7) , Limbler (Level 8) , The eye (Secret entity)
- [Sandbox mode] Player radar item price changed: 100 Pix → 150 Pix
- [Sandbox mode] Added new soundtracks for: poolrooms, level fun and level 4
- [Sandbox mode] Added spectator mode music
- [Sandbox mode] Updated screen after escaping the backrooms
- [Sandbox mode] Smilers can now spawn on Level 4
- [Sandbox mode] added new pet: cat
- [Sandbox mode] pets can now stay still if you crouch
- [VHS mode] VHS mode is now on version: Alpha 1.2
- [VHS mode] low stamina notification now requires a little less stamina to show up
- [VHS mode] Reworked bystander entity
- [VHS mode] Stamina drain when jumping changed: (-50% of the total) → (-40% of the total) - Multiplayer bug fixes:
- [Versus mode] Fixed Habitable zone game time bar not being translated properly
- [Versus mode] Fixed infection tag not reseting after dying
- [Versus mode] Fixed info signs displaying text to all players instead of the player who clicked them
- [Versus mode] Fixed "closingrooms" modifier interrupting parallel world rules
- [Versus mode] Fixed an issue that would make parallel world effect not end after the chosen player died
- [Versus mode] Fixed map 1 (the lobby) signs not being fully translated
- [Versus mode] Fixed system update item displaying the message twice and to the wrong players (The lobby)
- [Versus mode] Fixed some Peripheral issues when exiting the 4th dimension (Window garden)
- [Versus mode] Fixed spectators not changing to adventure mode after a game ended (The lobby)
- [Versus mode] Fixed an issue that would make Scorch model despawn after killing a player (Habitable zone)
- [Versus mode] Fixed players being stuck when teleported to scorch parallel world (Habitable zone)
- [Sandbox mode] Fixed players being able to infinitely dupe items while loading inventory or buying in the shop
- [Sandbox mode] Fixed bacteria glow not disappearing properly
- [Sandbox mode] Fixed guide rope item issues where you wouldn't get the correct amount of the item back after a game
- [Sandbox mode] Fixed negative seeds barely changing the terrain
- [Sandbox mode] Fixed level fun table models not facing correctly
- [Sandbox mode] Fixed spectators not being able to exit spectator mode when entering the last level exit crystal
- [Sandbox mode] Fixed health boost pets not granting full health to their players when joining sandbox mode
- [Sandbox mode] Fixed exit entities glowing when no player was on their respective level
- [Sandbox mode] Fixed Level skip device being able to display the skip animation when completing a sandbox game
- [Sandbox mode] Fixed random event sound effects not being displayed if more than 1 player is on a game
- [Sandbox mode] Fixed loonsaw randomly duplicating during a game
- [Sandbox mode] Fixed defibrillator beacon item duplicating after dying in a game
- [Sandbox mode] Fixed defibrillator beacon not activating on specific situations
- [Sandbox mode] Fixed skin stealer being stucked on stairs at level 1
- [Sandbox mode] Fixed issues related to using /kill command while spectating
- [Sandbox mode] Fixed seed generation bossbar being visible for players that left the game and joined back
- [Sandbox mode] Fixed "Castaway" advancement trigger
- [Sandbox mode] Fixed loonsaw not despawning after getting a 6 on a mystery dice
- [VHS mode] Fixed movable bookshelf model respawning for no reason after a player joins the game
- [VHS mode] Fixed ambience music not properly reseting after dying
- [VHS mode] Fixed stamina notification when swimming (again)
-InfiniteXgg