Fight the Zombies: Endgame Vol.2 V1.8
What's new
Gonna explain it quick:
- Reason why I made this update: Building problem in Block Defender, more optimization, add more features that I thought a while ago
So here it is:
- The LEVEL system!(in case it didn't work, type /function zombies:levelsetup)
- Revamp to Classic Mode Secret Buttons: Now it will randomly select 20(40 in total) secret button locations and you can now win by finding all of them
- 3 gun upgrades: Old Rifle(1), RPG(2), Flamethrower(+2)
- Balanced the ammo supply of guns in Zombie Apocalyse Mode
- Replaced Sheep Spawn Egg with Warrior Piglin Spawn Egg: Can switch to melee/ranged mode
- Replaced bookshelf with white wool
- Added 4 new music to different parts of the game(There is an extra one which isn't used for now)
- Zombie Apocalypse mode will now show the current wave below the coins section
- 1.19 still not supported......yet......
- Changed the way of difficulties:
- Normal will be the same as before
- Easy difficulty will now also gain 25% Attack Damage(not guns and magic tools) and -25% less Mob's health(including your ally[insert evil noise])
- Hard difficulty will now also reduce player attack damage by 30%(not guns and magic tools) and +50% Mob's Health
This mod has no additional files