FTZ: Endgame Vol.2

(⚠️Currently reworking!) Various gamemodes! Functional Guns! Zombie Apocalypse? Annnd Have Fun!
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Fight the Zombies - Endgame Vol.2 V1.7.zip

File nameFight the Zombies - Endgame Vol.2 V1.7.zip
Uploader
LPMC2LPMC2
Uploaded
Jul 2, 2022
Downloads
126
Size
27.0 MB
File ID
3856059
Type
R
Release
Supported game versions
  • 1.18.2

What's new

Another UPDATE is LIVE!

Alr, straight to the point:

  • Added Fortune Pickaxe and Charger Pickaxe in Block Defender

Zombie Apocalypse mode:

  • Added a new feature: Ultimate Weapon Upgrade

You can now upgrade SOME weapons to be more powerful than usual. Some may even provides a new special ability or change its skin!

- Each upgrade cost 3000Xp

- May add more weapons that are unable to upgrade

  • Greatly improved the piercing system so that now they can deal correct amount of damage
  • Pistol can now reward to the correct player instead of the nearest player
  • Adjusted the ammo providing system
  • Changed the full ammo supply to single ammo supply which provides ammo to the holding item
  • Reduced the price of Assault Shotgun & Fn-scar
  • Removed the UZI ability of damage boost and put it after upgrade
  • Rework of Prototype:

- It will now no longer requires ammo to shoot. Instead, you can shoot after it charges fully.

- If you try to buy ammo, it will refund

- reduced the damage to 75

- Cd per shot: 7.5s

- Fixed the problem of weird raycast system

  • Reduced some weapons's Xp reward that are too high
  • Nerfed the ability of Wither Zombie
  • Nerfed the ability of Boss in 20 Waves
  • Added a new mob which can blind and deal damage to players when it got damaged for 6 times.
  • Nerf to sniper rifle back to its description stats
  • Changed the immunity from Lucky Chest to provides 80% Damage reduction(Resistance IV) for 120s
  • Changes to Armor purchase:

You will now not be able to buy the same armor again.

Also, if you purchased the higher tier armor, you cannot buy low tier armor until you play this gamemode again.

  • Damage of Flamethrower nerfed from 1-25(too much damage) to 2
  • Rework of Gravitional Gun's Bomb from Instantly teleport to the location of bomb → slowly pulls to the center of the bomb
  • Two new weapons:
  1.  Steamer Beamer: charging weapon, deals more damage over time like Inferno Tower in Clash Royale/Clash of Clans, 150 Ammo(50 Ammo max per use). Cost 8000Xp
  2.  Reintroducing the Double Barrel Shotgun(Yeah it is back). You can get it in Lucky Chest
  • Note: You may not see any visual changes in Other modes
  • Another Note: I found that the problem of Raycast system in Multiplayer which fast-shooting weapons will make the server lag. Currently it is not possible to solve this. I may find a way to reduce the lag spike.
  • Extra: I considered the door like system from other zombie apocalypse mode. However, in my map, some locations is too high to see and fix. As a result, I decided not to add this system.
  • Extra No.2: The reason why I didn't add ammo cap system is that the game is already too hard lmao.

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