It's another wind charge jump map inspired by tf2 rocket jumping by me. This one's a lot easier than my previous map, jump_windcharge, but you won't easily breeze through it without some practice, you'd still have to figure out some techniques like pogos and syncs.
This map is equivalent to a T1-T2 (Very Easy-Easy) tf2 jump map. FEATURES
15 Levels
Player stopwatch
Personal Best: Time difference of subsequent runs will be compared to your personal best and displayed to all
Clock: Right-click to show/hide time
Clock: Drop to restart
Paper: Only given to players tagged with "op": /tag @s add op
Paper: Found in the top right corner of your inventory
Paper: Right-click to restart the map and all players
Paper: Drop to restart the map and all players, and reset all personal best times
Having trouble? Find the Abyssal Winds Handbook (not to be confused with the Abyssal Winds book) somewhat hidden in the first room
Multiplayer compatible (partially tested)
No mods or resource packs required
- Created on update on 1.21.3 undefined
*Play on 1.21.3! The honey block sync level does not work on 1.21.4 because of a bug introduced where wind charges are not affected by explosions. Help get this tech back by voting on the issue here: https://bugs.mojang.com/browse/MC-279003)
Good luck and have fun!
If you want more challenge, check out my other map jump_windcharge