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Tigers Perplexing Origins

Adds 9 new origins and 2 new origin classes, (Old versions also contain reworks to the base default origins)

File Details

Tigers Origins-Forge 1.1.0.zip

  • R
  • Dec 27, 2025
  • 89.00 KB
  • 136
  • 1.20.1

File Name

Tigers Origins-Forge 1.1.0.zip

Supported Versions

  • 1.20.1

Tigers Origins 1.10 (1.20.1 Reworked Edition)
First Version for 1.20.1. Only new origins are added in this version, no default origin reworks for now.

New Compats:
+with Shielding Health: All origins can consume the Shield Power item.
=with Combat Roll hedgehog's Gotta Go Fast ability gives you faster roll cooldown while the dash is active but reduced roll distance.
+To prevent being softlocked from traveling to the blue skies dimensions when playing solo as the Rotten (as the rotten can no longer trade at all), the Gatekeeper will drop the lighter and guidebook when slain by the Rotten.


Possum, Turtle, Axolotl, Mantid and Crocodilian have been removed and merged into the new Reptilian Origin:

Reptilian (Impact 2)

Semi-aquatic hunters that frequently travel between land and water, Reptilians utilize traps to detect creatures outside a limited field of view.

+Deadly Traps: Can place up to 7 fang traps to catch pursuers. Only reptilians can see these traps.
+Shed Skin: Can fake its death every 5 minutes
+Increased Air Capacity (Uses new lung capacity attribute!)
-Cold Blooded: Dries out if not wet enough
-Tunnel Vision: Mobs obstructed behind blocks are invisible (means you cannot see mobs behind blocks in third-person)
-Clunky: Due to the shedding armor is 25% less effective. Affects armor, armor toughness, and knockback resistance.

Origin Changes:

Tiger:
+Tiger can walk through leaves like natureborn

+Can turn invisible in shallow water as long as head is not submerged

=Steadfast Pounce renamed to "Steadfast"
+Steadfast Sneak speed boost increased from +33% to +37.5%
Speed is now more consistent whether you were sprinting before sneaking or not
+Steadfast also gains a new ability: While sneaking you will not activate tripwires.
-Removed Sprint Crits from Steadfast. Didn't really make sense with the sneaking damage bonus already existing.

="Stalker" renamed to "Furtive Tactics"
+Furtive Tactics is disabled for 2 seconds instead of 4 when hit
=Furtive Tactics Fear effect replaced with vanilla slowness to allow it to work without other mods

-Cannot turn invisible if fully submerged in lava

-Endangered now makes Bad Omen last 20% longer.

Replaced both Carnivore & Sickened with
=Carni-lactivore: You can eat foods that are either meat or have milk in them. The idea of eating anything that isn't one of those sicken you however, giving you nausea when holding a non-meat non-milk item.

=Impact changed from 3 to 2


Hedgehog:
+Hp penalty is now -2 hearts instead of -3 hearts, that is to say hedgehog has 1 more heart than before.

=Resilient: Changed from "immune to poison and hunger" to "reduces duration of all status effects by 25%."

=Gotta Go Fast no longer directly damages mobs when dashing through but the knockback has been increased (has potential to deal fall damage)
-Knockback dealt by Gotta Go Fast doesn't affect knockback-immune mobs

=Thorns changed: 
 +Hedgehog thorns can trigger every 5 ticks instead of 10. This is relevant vs i-frame ignoring attacks or when hit by multiple foes at the same time.
 +Thorns damage buffed to 3
 +Thorns counts as being dealt by the player, allowing mobs killed through your thorns to drop xp
 =Added Thorns sfx
 =When you are attacked copy all of your potion effects onto the attacker. Infinite duration (-1 duration) effects will not be copied.
 =Renamed to Anointed Quills

=Step Height boost now uses the new forge attribute; meaning pehkui is no longer required for this ability to work

=Description of Aquaphobia shortened

-Removed Natural Protection (+2 Armor)


Rotten:
+Hunger Pains has 1 more threshold at 18 or less hunger, and the last threshold at an empty hunger bar gives +2 damage instead (max +5 damage with empty hunger bar)
+Gain a small 10% movement speed when at 6 or less hunger
=Increased the range of Toxic Breath but also increased the spread
=Merged Unsatisfied Appetite and Bottomless Pit into one power
-Unsatisfied Appetite also reduces food gain by 25%
-Toxic Breath costs 2 hunger instead of 1 (Beneficial for getting hunger pain strength faster)
-Removed Undead Cannibalism
-Can no longer trade with villagers or wandering traders, unless you (hidden) have Hero of the Village. Even then prices are greatly increased.

Parrot:
+Added new "like air" power from avian, allowing movement effects to work while the parrot is flying
="Seed Eater" renamed to "Delicious Seeds"
-Removed Tailwind
-Removed Projectile Boost

*Swinebrute:
+Removed Picky Carnivore
+Gold Equipment are even better than iron
+Gain 3x Piglin Barter Drops instead of 2x
=Brutal no longer gives a damage boost but gives 1 more heart than before
=Renamed "Market Barterer" to "The Hoggler"
=Renamed "Shiny Synergy" to "Hoard Mentality"
=Spectral Enhancements are a part of hoard mentality

=New description for hoard mentality: Your greed shows no limits. Golden Tools, Weapons and Armor are stronger than iron, and using gold tools, weapons, or armor have a 75% chance to gain back 1 durability. Gold Tools can harvest blocks above their normal mining level. Spectral Arrows are stronger and can spread their effects to nearby mobs.
Netherite equipment are also slightly boosted.

=New description for The Hoggler: You are great at haggling with piglins, meaning they give you more stuff when bartering. They can also give extra items to help start your journey like wood and food.

=Changed the icon to a piglin head

-Hog Relatives no longer makes piglins completely passive; when you attack a piglin that piglin will attack you until said piglin's aggression lowers back down.

*-Now becomes weakened when near soul fire and blocks made of it (any block in the piglin repellants tag)

-Removed Gold Ore bonus
-Removed Less Exhaustion

Natureborn:

+Regrowth targeted at a non-undead mob heals the target for 2 hp (1 heart). It will still bonemeal blocks if used on a block.

+Pack Leader also affects mobs you are riding (this is for horses and similar mobs, can also be seen as a downside with certain modded mobs)
=Pack Leader only affects your own pets, not other natureborn's pets. No longer buffs bees.

=Nature Magic changed to be more similar to the original idea by karat feng of taming mobs easier (though still not 100% accurate to it unfortunately): When using a bone/fish/seed to tame a wolf/cat/parrot, there is a 75% chance to refund the item for free.

-Removed Head Start


*Wyvern:

+Removed Villager Hate
+Removed Draconic Worship
=Launch Fireball shoots a ghast fireball that fragments into 4 blaze fireballs instead of just a single blaze fireball, however it has a chargeup time and the cooldown is greatly increased.
=Renamed Dragonscales to Dragon Scales
-Dragon Scales Fire immunity only applies to damage not coming directly from a mob; in vanilla this allows blazes to deal direct damage with fireballs
-Removed Jump Boost
-Added Dragon Hoard: You can only sleep if there are at least 3 valuable blocks next to the head part of the bed (blocks that can be used to power a beacon)


*Stormborne:

=Now uses lightning rod as the icon

+Thunder Crash range increased from 32 to 64 blocks
-If there is a lightning rod within 16 blocks this ability will not work unless you are targeting the lightning rod.
-Thunder Crash will only strike lightning if it hits a block or entity

+Twister Exhausts less hunger.
-Twister has reduced velocity.

=Removed cooldowns from both Thunder Crash and Twister abilities, replaced with a new "Static Meter", which charges up by doing various actions (in order from slowest to fastest):

Being outside during a thunderstorm
Sprinting on carpets/wool
Standing on active redstone wires
Eating Glow Berries
Mining Copper or Redstone Ores
Being near redstone blocks
Slaying charged creepers
Hitting any mob after falling 4+ blocks
Being near an active lightning rod (6 blocks)

Thunder Crash consumes 1/7th of the static bar
Twister consumes 1/7th of the static bar

=Changed Wind's Grace: Now a togglable ability, renamed to Wind's Haste

Toggle with Highlight Spectators Keybind.

While it is active:

You glow yellow.
Gain +30% movement, +30% attack speed and double mining speed.
Lose hunger twice as fast and tools/weapons lose durability equivalent to mining 2 blocks/attacking twice.
Drains the static meter at 1 bar/5 seconds.

Automatically toggles off if your static meter reaches 0.

-Complete fall damage immunity removed, replaced with Cushioned:
Fall damage reduced by 6 blocks.


new origins class: constructor
Constructor:
Icon Bricks

Scaffold Expert: You get +2 Building Reach when standing in, on, or holding scaffolding in either hand. Dropped Scaffolding items you are looking at get pulled to you.
Can craft scaffolding out of sticks instead of bamboo. Crafting scaffolding out of bamboo grants double the usual amount.

Quick Hardening: Can craft concrete powder into concrete without needing water

 

*Removed Crystallin