promotional bannermobile promotional banner

Pure No Fog

No Fog texture pack to upgrade your minecraft!!
Back to Files

PureNoFog_26.3-v2.zip

File namePureNoFog_26.3.zip
Uploader
kotoritoskotoritos
Uploaded
Oct 30, 2026
Downloads
532
Size
25.0 KB
File ID
9377861
Type
R
Release
Supported game versions
  • 26.3

What's new

Pure NoFog — Changelog

v2 — Minecraft Java Edition 26.3 (resource pack format 97.1)

Fixed

  • Fixed fog not being removed when using Sodium. Sodium draws terrain with its own shaders, which ignored this pack, so Sodium users kept terrain fog everywhere (Overworld, Nether, water, lava, effects). The pack now also covers assets/sodium/shaders/include/fog.glsl.
    • Fixed for Sodium 0.9.3 for 26.3 (Fabric and NeoForge, alpha.1 and beta.1 — all four builds use the same shader file).
  • Fixed Sodium showing a "resource pack may be incompatible" warning for this pack ("sodium": { "ignored_shaders": ["fog.glsl"] } in pack.mcmeta).
  • Fixed README.txt: it now lists supported versions and mods, what the pack removes, what it cannot change, and Sodium setup notes.
  • Fixed the pack.mcmeta description to mention Sodium.

Unchanged

  • Vanilla fog removal (assets/minecraft/shaders/include/fog.glsl) is byte-for-byte identical to the previous release.
  • LICENSE.txt and pack.png are unchanged (byte-for-byte).
  • The chunk fade-in animation is kept (vanilla and Sodium).

Verified in-game on Minecraft Java 26.3

  • Vanilla: Overworld, Nether, End (including Ender Dragon boss fog), underwater, lava, powder snow, rain/thunder, Blindness, Darkness, and underwater with Improved Transparency enabled.
  • Sodium 0.9.3-beta.1 (Fabric): Overworld, Nether, underwater, lava, Blindness.
  • All 35 shaders that use fog (vanilla + Sodium) compile with the pack, with no regressions compared to the original files.

Known limitations (not fixable with a resource pack)

  • Sodium users must turn OFF Video Settings > Performance > Use Fog Occlusion. Otherwise Sodium does not draw chunks it considers hidden by fog (under water, in lava, with Blindness/Darkness).
  • The background behind unrendered areas uses the fog colour (red in the Nether, orange in lava, blue under water, black with Blindness).
  • The sky is hidden by the game in lava, powder snow and with Blindness/Darkness, and by Sodium while the camera is in water or lava.
  • Not compatible with Embeddium (no release exists for 26.3), OptiFine, or Iris shader packs (shader packs control their own fog).

v1 — Minecraft Java Edition 26.3

  • Previous 26.3 release. Removes vanilla fog by overriding assets/minecraft/shaders/include/fog.glsl.

This mod has no related projects