Pixel Reality 1.8.2.zip
What's new
New stuff:
- Added a feminine (read: "boobies") skin for Alex? While I was there, I redesigned a muscular Steve? in order to enhance gender diversity.
- Added new blocks: Acacia, Birch, Jungle, Spruce and Dark Oak doors, Sponge, Prismarine rough, bricks and dark, Sea Lantern, Red Sandstone normal, smooth and carved.
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Added new items: Banner, Armor Stand, Rabbit raw, cooked, stew and hide, Mutton raw and cooked, Prismarine shard and crystals.
- Added new mobs: Rabbit and Endermite (sorry, no horses and dragon yet).
- Added the End sky and the End Portal effect.
- Updated the GUI for Customized world presets and Spectator mode widgets.
- Added more random variants for tallgrass which, tanks to Mojang, now work without MCpatcher.
Tweaks
- Grass and leaves colors are now more "dynamic" i.e. there's a lot of random subtle color changes depending on biome and height.
- Redesigned the rain to make it look more realistic.
- Fixed the leaves showing an ugly black background in Fast graphics (they should look like before).
- Tweaked the enchantment glint effect to make it look less harsh after the latest changes by Mojang.
- Cancelled the random mirroring effect for blocks such as stone, dirt and sand introduced by Mojang because honestly it's a lazy way to do random variations and it messes with my shading (maybe I'll properly design random variations in the future).
- Redesigned the potion bottles to add a neat transparency effect.
- Many more little tweaks, such as wood planks' color.
MCpatcher/Optifine only:
- Added realistic clouds moving in the background.
- Added rays to the morning sun.
- Many little tweaks to the sky.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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