File Details
Ornate_5_RR_v1.7-01_-_with_Alts_mc1.7.2__ZIP.zip
- R
- Oct 30, 2013
- 58.63 MB
- 882
- 1.7.2
File Name
Ornate_5_RR_v1.7-01_-_with_Alts_mc1.7.2__ZIP.zip
Supported Versions
- 1.7.2
====================
v1.7-01 (30.10.2013)
====================
- updated for 1.7.+
- incl. Halloween Update
[New Stuff]
- added new Wood Logs, Saplings, Leaves and Planks for the Acacia and Big/Dark/Roofed Oak
- added Packed Ice texture
- added Red Sand texture
- added Stained Glass Blocks and Panes
- added all the new flowers, incl. Dandelion and Rose
- added all the new double-height plants
- added Podzol block
- added all new Fishes
- added new item Minecart with Command Block
- added new Sugar item icon
- added new Ender Dragon death sound effect
- added few additional alternative textures
- added Halloween pranks, several new monster textures and... Mimics for Slimes
[Edited Stuff]
- rebalanced the colors for Wood Logs and Planks of Oak, Spruce and Jungle tree
- Spruce Log got also more reddish tone of bark
- blended the colors of all wood products (blocks) to match with the default Oak Wood Planks (namely: bed, bookshelf, crafting table, daylight detector, jukebox, noteblock, rails, tnt, trapdoor, wooden door - all the previous textures for those files have been moved to Alternative folder)
- Bookshelf got colored books
- Sponge has been replaced with former Ornate v4 texture (with altered color)
- removed the "square" effect from the Quartz Ore, now it blends better together in groups
- improved the visual of Slightly Damaged Anvil
[Known Issues/Bugs]
- Fixed the Leather Armor to not appear colored if hold as item in inventory
- the Packed Ice and Ice block appears exactly the same if hold in hand (although that's a rendering issue in game code)
- the background of loading screen while entering a map get's distorted to 16x16 pixel resolution and shortly before the loading is finished it swaps back to normal appearance (seems to be a game code bug)
- the biome colors may be different from previous versions as I reverted them back to default until I get my hands on a better working colormap palette