File Details
Ornate_5_RR_v1.6-03_-_with_Alts_mc1.6.2__ZIP.zip
- R
- Sep 10, 2013
- 55.80 MB
- 334
- 1.6.2
File Name
Ornate_5_RR_v1.6-03_-_with_Alts_mc1.6.2__ZIP.zip
Supported Versions
- 1.6.2
===============
v1.6-03 (10.09.2013)
===============
- The big aesthethical upgrade!
- Contains mostly cosmethical improvements
- any of the previous textures which have been modified in this release got moved to folder for Alternative textures
[New Stuff]
- added Lead
- added Name Tag
- added charcoal item texture
- added several new sounds!
- added new HD Ornate Fonts (3 variations available: white, golden & creme-brownish)
- added new Main Menu GUI
- added animated textures for:
Emerald Ore, Emerald Block, Gold Ore, Gold Block, Diamond Ore, Diamond Block, Redstone Ore, Redstone Block (3 alternatives), Lapis Lazuli Block, Brewing Stand
Command Block, Endframe Eye, Nether Star, Diamond, Emerald, Blaze Powder, Blaze Rod, Magma Cream
- added new seeds item textures for all 3 variations (melon, pumpkin, wheat)
- added 7 new Zombie Pigman skins
- added 5 new Blaze skins
- added 1 new Wither skin set
- added 5 new Magmacube skins
- added 5 new Ghast skin sets
- added full set for Ghast sounds
- added 4 new Iron Golem skins
- added 5 new villager skins (default resolution only atm)
- added 10 new Silverfish skins
- added 10 new Ender Dragon skins (+13 various eye "skins")
- added 2 new fire animations (temporarily at least until I make a better one, 2nd one can be found in Alternatives folder with it's own mcmeta.files
[Edited Stuff]
- adjusted timing on Enchanting table animation
- resized beacon texture to fit the rendered part better
- adjusted the texture colour for Cake item (now even the item held in hand looks more like a chocolade instead of wood)
- redstone repeater item texture exchanged for more fitting one
- tweaked gunpowder item texture (is darker, more realistic now)
- enchanted book got different colour (it is red from now on by default)
- clock animation starts now at 6 hours, instead at 12
- several mob textures has been resized to 25% - 50% of their former size
- made the Language button if not highlighted to be greyed out
- altered the faces of Zombies and Villager Zombies a little bit
- previous Main menu GUI got more shiny effect (can be found in Alternative folder)
- tweaked the MOJANG logo display during game start
- tweaked the color of Ender Pearl, Ender Eye and Ender Eye Frame to violet/purple
- improved the look of Diamond Armor and Diamond Tools
- improved the look of Gold Armor and Gold Tools
- improved the look of Iron Armor and Iron Tools
- changed the Item Frame, Item Frame background (+ added several alternations to choose from)
- adjusted the blending of the ladder to fit better with the surrounding textures, especialy wood
- Wood Log Tops are now different in colour depending on tree type (Birch: light, Oak: default, Spruce/Pine: Reddish, Jungle: darker)
- Wood Planks got new colour tones (Birch: grey-beige, Oak: brown, Spruce/Pine: dark brown, Jungle: mahagony)
- tiny adjustment on wood planks (removed the horizontal line at the bottom on the left and right vertical edge) so now if stacked, they don't look be separated horizontaly
- Birch Leaves have been rotated by 90°
- Nether Portal has now red colour
[Fixes]
- compass border (had various border thickness when facing several directions, caused "flickering" like effect)
- Villager Zombies should render now properly their heads (had a wrong size before)
- Dead Bush has been pixel-perfectionized (there should be no partialy transparent pixels, causing weird graphical glithing)
[Known Issues/Bugs]
- several textures are still missing from the 1.6 update (mainly horses and their armor)
- CTM is still broken (I removed all files from CTM folder until I get the time to redo them for the new format)
- if you have trouble reading the Ornate font, remove it from the ".../mcpatcher/fonts" folder (you will have default fonts loaded automaticaly)