Mega-Knight-1.0.0-MC26.3.zip
What's new
Mega Knight — Changelog
v1.0.0 — Initial Release (October 2026)
Minecraft Java 26.3 · Requires Entity Model Features (EMF) + Entity Texture Features (ETF)
The first public release of Mega Knight by ERRE Mods and Textures: a full Iron Golem overhaul inspired by the Mega Knight from Clash Royale.
✨ New
- Brand-new Iron Golem model: closed great helm with eye slit and barred visor, blue plume, V-shaped layered breastplate, big steel pauldrons, silver scale mail and a blue belt with a square buckle.
- Spiked iron balls in place of both hands.
- Three random variants (each golem rolls once and keeps its look):
- Mega Knight — 80% — lead-grey steel
- Evo — 15% — royal purple and gold
- Hero — 5% — weathered brass
- Emissive details on the Evo (purple) and Hero (amber) variants: runes, gem, buckle, armor bands and spikes glow in the dark.
- Glowing eyes: every variant's eyes light up while the golem is targeting a mob, then go dark again.
- Mega Uppercut attack animation: the golem winds up low, swings from the ground up, finishes with the spiked fist high above its head and holds it for a moment. It punches one fist at a time, alternating hands on every hit, while the other fist stays up in guard, and blends smoothly back into its normal pose.
- Vanilla-style 16x pixel art (128×128 texture).
- New pack icon and in-game pack description.
🌹 Kept vanilla
- Poppy-offering animation and poppy texture (the right spiked ball steps aside so the flower is visible; the uppercut never triggers during it).
- Damage cracks as the golem gets hurt.
- Walking and idle animations.
- Golem stats and behaviour: the pack is purely visual and client-side.
⚙️ Configuration
- Variant chances can be changed in
assets/minecraft/optifine/random/entity/iron_golem/iron_golem.properties→weights.1=80 15 5(Mega Knight, Evo, Hero).
⚠️ Known notes
- OptiFine is not supported (the animations use EMF-exclusive functions).
- Other packs that change the Iron Golem model may conflict; place Mega Knight above them.
- Because the waist was slimmed down for the V-shaped chest, damage cracks look slightly different on the torso (arms, legs and head are unchanged).
© 2026 ERRE Mods and Textures. All rights reserved.
This mod has no additional files

