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F.M.R.P

Bring the flair of Fresh Animations into the modded world.

File Details

Freshly Modded 2.0.0.zip

  • R
  • Aug 31, 2025
  • 807.32 KB
  • 103.9K
  • 1.21.8+24

File Name

Freshly Modded 2.0.0.zip

Supported Versions

  • 1.21-Snapshot
  • 1.21.2-Snapshot
  • 1.21.6-snapshot
  • 1.21.1-Snapshot
  • 1.21.5-Snapshot
  • 1.21.4-Snapshot
  • 1.21.9-snapshot
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.2-Snapshot
  • 1.20.5-Snapshot
  • 1.20.3-Snapshot
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1

Resume of changes that happened during the betas:

  • Rewrite of most of the models with a new variable system paired to the animations moved into jpm's files.
  • You can use this pack as a depedency for your own animations. A readme will be provided soon for explanations
  • Refined a lot of idle weapon placement and attacks
  • Added some basic compat with better mob combat for guard villagers
  • Guard have now an eating and door opening animation
  • Changed the eyes animation textures logic
  • Introduced a LOD logic
  • For models with custom wepon placement -> eyes animation will not play when the mob is further than 12 blocks, the rest of the anims won't play if further of 64 block*
  • For models without custom wepon placement -> eyes animation will not play when the mob is further than 12 blocks, if further of 64 blocks, the default model is used*
    • With a few exceptions
  • -> Make sure EMF option of the model rate is NOT set to never in the performance settings!
  • Added missing Xaero's minimap icons
  • Added support fo these mods: Villager Workers and recruits (both human and normal model), Frostiful and It Takes A Pillage Continuation.
  • Most of the jem files have been moved from "minecraft/emf/modded..." to their proper asset folder

Make sure to use ETF 7.0.1 and EMF 3.0.1

The following mods have been tested:

**Fabric 1.20.1:**

Guard Villager 2.0.9
Friends & Foes 3.0.9
It Takes A Pillage 1.0.9
Frostiful 1.0.11
**Forge 1.20.1**

Guard Villager 1.6.11
Friends & Foes 3.0.9
Villager Recruits 1.13.5
Villager Workers 1.7.9.1
Ravage & Cabbage 1.2.4
Savage & Ravage 6.0.0
**Fabric 1.21.1**

Guard Villager 2.1.2
Friends & Foes 4.0.8
It Takes A Pillage 1.0.9
Frostiful 2.2.4
**Neoforge 1.21.1**

Guard Villager 2.3.2
Friends & Foes 4.0.8
It Takes A Pillage 1.0.9
**Fabric 1.21.8**

Friends & Foes 4.0.8
**NeoForge 1.21.8**

Friends & Foes 4.0.8

 

Known issues:

  • Some models are incorrectly displayed in boats on 1.21.1 and up (will be fixed later)
  • Entities with different layer of textures like forge guards have some z fighting (likely related to this issue )
  • Skeleton villagers glitch their arms on top of their head for a split second when they switch their pose
  • Griefer armor does not follow the arms and body properly
  • Griefer, trickster and skeleton_villager have some unwanted texture on their LOD model face, despite beiing the default one. Their LOD are not active for now.