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Everwild

A performant Vanilla/Medieval approach
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Everwild 1.3

File nameEverwild 1.3.zip
Uploader
HardekHardek
Uploaded
Sep 27, 2026
Downloads
41
Size
15.5 MB
File ID
8992143
Type
R
Release
Supported game versions
  • 26.3
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19

What's new

🧱 Connected Textures :

  • Blending tiles now use the exact pixels of their source block.
  • Dirt, sand, gravel, grass, stone and moss blending limited to natural terrain, so it no longer smears over builds.
  • Blending edges redrawn as small grouped clusters instead of scattered single pixels.
  • New natural blending: deepslate, dripstone, clay, mud, podzol, mycelium, soul sand, soul soil, blackstone, packed ice and end stone.

🧱 Blocks :

  • Colours of over 100 random block variants matched to their base block, so terrain no longer shows bright or dull patches.

🌻 Flowers :

  • All 14 small flowers redrawn from scratch as detailed 2D sprites: poppy, dandelion, cornflower, allium, blue orchid, oxeye daisy, lily of the valley, azure bluet, torchflower, wither rose and the four tulips.
  • Smaller and slimmer than before, so they sit in the grass instead of filling the whole block.

🌿 Natural blocks :

  • Potted mushrooms now use the new 2D mushrooms from v1.2.

Connected Textures comparison here : https://postimg.cc/grC3vGvM