Everwild 1.3
What's new
🧱 Connected Textures :
- Blending tiles now use the exact pixels of their source block.
- Dirt, sand, gravel, grass, stone and moss blending limited to natural terrain (no more smearing on builds).
- Blending edges redrawn as small grouped clusters instead of scattered single pixels.
- New natural blending: deepslate, dripstone, clay, mud, podzol, mycelium, soul sand, soul soil, blackstone, packed ice and end stone.
🧱 Blocks :
- New variants: colours of A LOT Of random variants matched to their base block (≈100 in total)
🌻 Natural blocks :
- Potted mushrooms now use the new 2D mushrooms from v1.2
Connected Textures comparison here : https://postimg.cc/grC3vGvM
This mod has no additional files

